Amity Blight is perfect.
She has perfect grades and a perfect family and is exactly the kind of person that’s going to grow up and fit in perfectly at the Emperor’s Coven. When Lilith isn’t busy being proud of her she can’t help but feel a little jealous of the child for never having to be second best to anyone.
That’s all until the human arrives.
Before Lilith can even begin to process the situation Amity is deviating from the careful path of perfection Lilith has so painstakingly laid out for her. She still has perfect grades and she’s still the youngest daughter of the Blight family, all that prestige and none of it tying her down, but suddenly her allegiances are questionable.
She’s spending too much time with the human. Too much time with Eda. Too much time with people who could steer her away from the path she must take.
So before things can go too awfully, before Eda can ruin this perfect little girl like she ruins everything else, Lilith makes a proposal.
“How would you like to become the youngest member of the Emperor’s Coven?” She says, all warmth and approval in the way she knows the girl’s parents never are.
Amity’s face lights up and Lilith tries not to think too much about how the guilt churning in her stomach makes her feel a little like when she cursed her sister.
The Batman:
Bruce Wayne:
Au where Billy doesn’t get his demigod form but just a shit ton of magic instead.
(can kinda be read as a continuation of this)
~
Zatanna has been hopping around Europe for months now. She’s been finding her father’s old teachers and new ones that are all her own and getting them to tell her everything they can. Since she left the mountain she’s been wringing every drop of knowledge she can from the world and practising it until she falls asleep with all her magic spent.
It feels a little like healing.
Sometimes it feels like something else though. When Zatanna thinks about how the only real connections she’s made on this journey have been with her teachers. Those connections aren’t like the one she shared with her father. Not like the connections she still shares with the Team. She makes the effort to go and visit the mountain on occasion but it’s not enough. The feeling of other people being close and loving her doesn’t fill her up like it used to.
She decides that this probably is healing. This whole thing she’s doing. But it’s a lonely breed of it.
Then a boy with black hair and blue eyes and far too much power, just like her, comes tumbling into her room one day.
“Uh. Hi. I’m Billy.” he says, uncertain. His aura crackles with lightning and Zatanna doesn’t think she’s ever seen someone with so much raw magic running through their veins.”You’re Zatanna right? I was hoping that you could help me? I want- I need to learn magic.” He pauses. “It’s important. A wizard told me so.”
Zatanna hasn’t thought about helping anyone in a long time. She’s been too focused on saving herself to have room for other worries. She realises that she misses it.
She must hesitate for too long because Billy looks far more worried than a kid that age should have any right to. “Please?” he says.
Zatanna smiles, because healing takes many forms and she thinks that this might be one she prefers. “Okay.” she says.
Billy smiles and it lights the room up so much that Zatanna thinks he might actually be doing magic on accident.
They’ll work on it.
concept: duke telling bruce that he might be immortal and expecting bruce to weird about it but bruce is just like,,, tearing up,,, and duke is like ‘??’ but bruce can’t stop thinking about how FINALLY he might not have to watch one of his kids die before him
When is a person not a person?
It’s a question that plagues Zatanna. Or, maybe not even that. When does a person become a different person? When does the helmet on your head twist and twist you into someone new and old and different who doesn’t have a daughter at all.
Zatanna wonders if the word orphan applies to her. She wonders if she’ll ever figure it out.
“I don’t know.” Robin says when she asks, because during one of their chats he let slip that he really is an orphan. Two whole parents buried in their graves, no waking up. The whole shebang.
“I want to know.” She answers. It feels like a big question, the kind you need someone to answer before you can move on and do anything with your life. “I want things to start making sense.”
The word orphan makes sense. She even looked it up in a dictionary, all very clear cut.
“Whatever the answer is, you have family.” He smiles and Zatanna thinks about how sweet he is.
“Wally’s a lucky guy.” she says, half because she wants the conversation to turn a little less serious, half because it’s the truth. Robin turns a bit red and Zatanna absent mindedly starts thinking about what colour bridesmaid dress she would like.
“Shut up.” he groans, before turning serious again. “I don’t know what the right thing to say is, Z, but you’ve got to know that you’re one of us.”
Zatanna’s heart breaks a little even as she smiles. She does love the team, really she does. They’re bright and fast and beautiful and kind. They’re strong and clever and righteous and she does love them. It’s just that before she didn’t only belong with them. She had two places. She had a room in the mountain and a place by her father’s side.
It had made her feel whole, the duality of it all.
Maybe that’s why she packs a bag the next morning and conjures up a means of escape.
Every day with the team her soul shatters again. Every time she sees her father’s body, reduced to a vessel for a being that isn’t even kind, her heart breaks in two. Staying so close to reminders of all the things she’s lost isn’t doing her any good so she decides to leave.
Where’s the line between running away and escaping? she thinks, and finally there’s a question she doesn’t want the answer to.
I watched the first episode of Greys Anatomy and Meredith is cool and all but why the hell is she the main character and not Christina?
compilation of quotes i have saved on my phone that make me lose my mind
Jenny Slate, Twitter
Maggie Smith, Good Bones
Unknown, Untitled
Christopher Citro, Our Beautiful Life When It’s Filled With Shrieks
Anne Carson, Euripides
I.B. Vyache, Conversations Over Sanguinaccio Dolce
@bipeds, Tumblr
Natalie Wee, Our Bodies & Other Fine Mechanics
HBO Succession
Richard Siken, Landscape With A Blur Of Conquerers
New Fic!!
Word count: 1,338
Summary: Luz feels guilty all the time.
It wouldn't be so bad if she didn't know that she deserved it.
~
“But you can do magic here, isn’t that all you’ve ever wanted?” Willow asks.
“How can you miss being there when you fit in so much better here?” Gus says.
“They didn’t deserve you.” Amity snorts, like it’s obvious.
~
Fic under the cut!
Luz feels guilty all the time now.
Not guilty enough that she’s consumed by it. Not guilty enough that it stops her from doing anything. It’s just something in the background, something that pulls at her a little as she runs and fights and generally enjoys life more than she ever has before.
She mentions it to her friends. They don’t quite understand it.
“But you can do magic here, isn’t that all you’ve ever wanted?” Willow asks.
“How can you miss being there when you fit in so much better here?” Gus says.
“They didn’t deserve you.” Amity snorts, like it’s obvious.
The last one makes Luz feel something different. She hopes she’ll figure out what sometime soon, once the guilt has ebbed away and there’s enough room for her to step back and look at her thoughts from a distance. Once there’s enough room that she might be able to examine the shape they take.
The problem is that Luz isn’t even guilty for what she’s done. If all she had done to her mom was leave her all alone in a different dimension then Luz wouldn’t even be feeling bad. It’s what Luz is going to do that keeps the low buzzing of guilt close.
Because Luz is never going back.
How could she? How could she return to a world where she can’t do magic, where she never fit in?
(where they didn’t deserve her)
Luz would do anything to stay in the Boiling Isles forever and considering the fact that all she has to do is not leave? Luz would have to have some twisted sort of mind to want to go back.
Her mom was going to send her to send her somewhere to get her imagination stamped out of her for three months. What if Luz returned and she tried to do that again? Then she might never get an opportunity to return to the Boiling Isles and then-
Then Luz would be feeling significantly worse things than a little guilt buzzing at the edge of her consciousness.
So she stays.
~
Luz is staring at the door that would take her back home.
Eda looks at her from over the cover of her magazine. “You planning to set that on fire, kid?”
“Yeah.” Luz answers without remembering that she probably shouldn’t be saying that sort of thing. Oh well, she thinks. It’s not like Eda’s going to judge her.
Eda puts down her magazine and raises a judging eyebrow in Luz’s direction.
Luz looks back at her and narrows her eyes. They’ve never talked about Luz going home and she had really been enjoying that status quo. “Your eyebrows are judging me.” she informs Eda. Just in case she wasn’t aware yet.
She nods slowly. “Yeah, they tend to do that kid.” She pauses. Like she needs some time to come to terms with the unprecedented fact that Luz would do anything not to stay here forever. “Bet it’s ‘cause they were wondering why you were going to set your only way back home on fire.”
“I guess that would make sense.” Luz answers, “It would kind of be an odd thing for me to do, from the perspective of your eyebrows.” She tries her best to look serious since this is a serious conversation despite how they’re both pretending that it isn’t.
They stare each other down for a while.
King comes and interrupts before either of them can break the stalemate. Eda looks particularly affronted when this happens, like whenever she’s avoiding telling Luz something she doesn’t use this exact same trick.
It’s odd. Luz thought Eda would have realised she’s a fast learner by now.
~
In a particularly unexpected turn of events it’s Lilith that ends of being the one to confront Luz about the whole thing.
She just had a fight with Eda. Obviously. Because the only time Luz ever runs into Lilith is when she’s just about to fight Eda or when they’ve just finished. It ends in a draw, like it always does, and Luz wonders why Lilith keeps coming back to fight Eda when she must know that it’s going to end the same way it always does.
Luz voices these opinions and Lilith squints at her with an expression that reminds her of Eda and her judge-y eyebrows. “Do humans not have families?” she asks, her tone full of honest confusion.
Luz isn’t quite sure how to answer that. She stays silent, waiting for King to interrupt like last time but remembers that King isn’t actually here right now and decides not to answer anyway. Maybe she’ll get lucky and someone else will interrupt.
“Well?” Lilith prompts, impatient now. “Do you have a family, human?”
Luz opens and closes her mouth a couple of times, “Why do you care?” she asks, which isn’t her best comeback but does the job of allowing her to avoid the question.
Lilith has the gall to roll her eyes. “I care about precisely two people in the Boiling Isles.” She holds up two fingers to illustrate her point. “My awful sister,” She puts a finger down, “and my wonderful protege.” She puts the other finger down so that her hand is in the shape of a fist. An irrational part of Luz’s brain wonders if she’s about to get punched. “So I think it’s understandable enough that I might like to know if the human that has the full adoration of my two favourite people might be leaving them someday soon.”
“Nope,” Luz starts backing away cause Lilith looks kind of angry and hence very scary, “No one’s leaving here. I am a-okay staying right here. Forever.”
“Oh.” Lilith says, expression turning surprised. Her eyes aren’t narrowed anymore and it makes them look far larger than normal. “I thought you were leaving.”
Luz looks at Lilith and feels something full of far too familiar guilt stirring in her chest. “That’s weird. I’ve never thought that before.” she says, because it’s true.
“But you have a family?” Lilith says because even if her and Luz don’t talk much she’s still one of the smartest people Luz knows, which is saying something since Luz is surrounded by geniuses these days.
“Yep. I’m staying though.”
Lilith frowns. “You should visit them. Family’s important.” Luz can feel herself starting to back away, the buzz of guilt rising again, but Lilith interrupts before she can get very far. “I’m sure that either Amity or Eda would drag you back before you could be gone for too long anyway.”
The words cause Luz to freeze. She hadn’t thought of that before.
Lilith had clearly been aiming for the comment to sound offhand, an afterthought, but from the way she’s a little tenser than normal Luz can tell that she really was trying to reassure her. It makes Luz wonder it Lilith might have enough room in her heart to care about three people one day.
“I’ll think about it.” she promises.
Luz keeps her eyes fixed firmly on the floor as she says it but she can tell that the words make Lilith smile a little anyway.
~
Luz really does think about it. She thinks about it constantly, replaces the buzz of guilt with wonderings over whether she trusts that her loved ones have their claws dug into her deep enough that they could never let her go.
One night, lying in bed and wondering the same things as always, she comes to the conclusion that she does. After the certainty has settled itself in her bones she has the best nights sleep she’s had in weeks.
In the morning she decides that she’ll wait a little. Let the certainty sink in a bit deeper. Let the amount she loves the people she’s surrounded herself with grow until the idea she won’t be able to return becomes ridiculous.
But then the Emperor comes and the portal burns and none of it really matters.
Luz starts feeling guilty again. She doubts she’ll ever stop.
Hi there! If you feel up to it, would you be willing to expand a bit more on the idea of white creators creating poc characters who are ‘internally white’, especially in a post-racialized or racism-free setting & how to avoid it? It’s something I’m very concerned about but I haven’t encountered a lot of info about it outside of stories set in real world settings. Thanks & have a good day!
Hey, thanks for asking, anon! It’s a pretty nuanced topic, and different people will have different takes on it. I’ll share my thoughts on it, but do keep in mind that other people of colour may have different thoughts on the matter, and this is by no means definitive! These are things I’ve observed through research, trial and error, my own experiences, or just learning from other writers.
The first thing I guess I want to clarify is that I personally am not opposed to a society without racism in fiction. It’s exhausting and frankly boring when the only stories that characters of colour get are about racism! So it’s a relief sometimes to just get to see characters of colour exist in a story without dealing with racism. That being said, I feel like a lot of the time when creators establish their settings as “post-racial,” they avoid racism but they also avoid race altogether. Not aesthetically -they may have a few or even many characters with dark skin- but the way the characters act and talk and relate to the world are “race-less” (which tends to end up as default white American/British or whatever place the creator comes from). Which I have complicated thoughts on, but the most obvious thing that springs to mind is how such an approach implies (deliberately or not) that racism is all there is to the way POC navigate the world. It’s definitely a significant factor, particularly for POC in Western countries, but it’s not the only thing! There’s so much more to our experiences than just racial discrimination, and it’s a shame that a lot of “post-racial” or “racism-free” settings seem to overlook that in their eagerness to not have racism (or race) in their stories.
A quick go-to question I ask when I look at characters of colour written/played by white creators is: if this was a story or transcript I was reading, with no art or actors or what have you, would I be able to tell that this character is a character of colour? How does the creator signal to the audience that this is a character of colour? A lot of the time, this signal stops after the physical description - “X has dark skin” and then that’s all! (We will not discuss the issue of racial stereotypes in depth, but it should be clear that those are absolutely the wrong way to indicate a character of colour).
This expands to a wider issue of using dark skin as a be-all-end-all indication of diversity, which is what I mean by “aesthetic” characters of colour (I used the term “internally white” originally but upon further reflection, it has some very loaded implications, many of which I’m personally familiar with, so I apologize for the usage). Yes, the character may not “look” white, but how do they interact with the world? Where do they come from? What is their background, their family? A note: this can be challenging with diaspora stories in the real world and people being disconnected (forcibly or otherwise) from their heritage (in which case, those are definitely stories that outsiders should not tell). So let’s look at fantasy. Even the most original writer in the world bases their world building off existing things in the real world. So what cultures are you basing your races off of? If you have a dark skinned character in your fantasy story, what are the real world inspirations and equivalents that you drew from, and how do you acknowledge that in a respectful, non-stereotyped way?
(Gonna quickly digress here and say that there are already so many stories about characters of colour disconnected from their heritage because ‘They didn’t grow up around other people from that culture’ or ‘They moved somewhere else and grew up in that dominant culture’ or ‘It just wasn’t important to them growing up’ and so on. These are valid stories, and important to many people! But when told by (usually) white creators, they’re also used, intentionally or not, as a sort of cop-out to avoid having to research or think about the character’s ethnicity and how that influences who they are. So another point of advice: avoid always situating characters outside of their heritage. Once or twice explored with enough nuance and it can be an interesting narrative, all the time and it starts being a problem)
Another thing I want to clarify at this point is that it’s a contentious issue about whether creators should tell stories that aren’t theirs, and different people will have different opinions. For me personally, I definitely don’t think it’s inherently bad for creators to have diverse characters in their work, and no creator can live every experience there is. That being said, there are caveats for how such characters are handled. For me personally, I follow a few rules of thumb which are:
Is this story one that is appropriate for this creator to tell? Some experiences are unique and lived with a meaningful or complex history and context behind them and the people to whom those experiences belong do not want outsiders to tell those stories.
To what extent is the creator telling this story? Is it something mentioned as part of the narrative but not significantly explored or developed upon? Does it form a core part of the story or character? There are some stories that translate across cultures and it’s (tentatively) ok to explore more in depth, like immigration or intergenerational differences. There are some stories that don’t, and shouldn’t be explored in detail (or even at all) by people outside those cultures.
How is the creator approaching this story and the people who live it? To what extent have they done their research? What discussions have they had with sensitivity consultants/readers? What kind of respect are they bringing to their work? Do they default to stereotypes and folk knowledge when they reach the limits of their research? How do they respond to feedback or criticism when audiences point things that they will inevitably get wrong?
Going back to the “race-less” point, I think that creators need to be careful that they’re (respectfully) portraying characters of colour as obvious persons of colour. With a very definite ‘no’ on stereotyping, of course, so that’s where the research comes in (which should comprise of more than a ten minute Google search). If your setting is in the real world, what is the background your character comes from and how might that influence the way they act or talk or see the world? If your setting is in a fantasy world, same question! Obviously, avoid depicting things which are closed/exclusive to that culture (such as religious beliefs, practices, etc) and again, avoid stereotyping (which I cannot stress enough), but think about how characters might live their lives and experience the world differently based on the culture or the background they come from.
As an example of a POC character written/played well by a white person, I personally like Jackson Wei and Cindy Wong from Dimension 20’s The Unsleeping City, an urban fantasy D&D campaign. Jackson and Cindy are NPCs played by the DM, Brennan Lee Mulligan, who did a good job acknowledging their ethnicity without resorting to stereotypes and while giving them their own unique characters and personalities. The first time he acted as Cindy, I leapt up from my chair because she was exactly like so many old Chinese aunties and grandmothers I’ve met. The way Jackson and Cindy speak and act and think is very Chinese (without being stereotyped), but at the same time, there’s more to their characters than being Chinese, they have unique and important roles in the story that have nothing to do with their ethnicity. So it’s obvious that they’re people of colour, that they’re Chinese, but at the same time, the DM isn’t overstepping and trying to tell stories that aren’t his to tell. All while not having the characters face any racism, as so many “post-racialized” settings aim for, because there are quite enough stories about that!
There a couple factors that contribute to the positive example I gave above. The DM is particularly conscientious about representation and doing his research (not to say that he never messes up, but he puts in a lot more effort than the average creator), and the show also works with a lot of sensitivity consultants. Which takes me to the next point - the best way to portray characters of colour in your story is to interact with people from that community. Make some new friends, reach out to people! Consume media by creators of colour! In my experience so far, the most authentic Chinese characters have almost universally been created/written/played by Chinese creators. Read books, listen to podcasts, watch shows created by people of colour. Apart from supporting marginalized creators, you also start to pick up how people from that culture or heritage see themselves and the world, what kind of stories they have to tell, and just as importantly, what kind of stories they want being told or shared. In other words, the best way to portray an authentic character of colour that is more than just the colour of their skin is to learn from actual people of colour (without, of course, treating them just as a resource and, of course, with proper credit and acknowledgement).
Most importantly, this isn’t easy, and you will absolutely make mistakes. I think the most important thing to keep in mind is that you will mess up. No matter how well researched you are, how much respect you have for other cultures, how earnestly you want to do this right, you will at some point do something that makes your POC audience uncomfortable or even offends them. Then, your responsibility comes with your response. Yes, you’ve done something wrong. How do you respond to the people who are hurt or disappointed? Do you ignore them, or double down on your words, or try to defend yourself? Just as importantly, what are you planning to do about it in the future? If you have a second chance, what are you going to do differently? You will make mistakes at some point. So what are you going to do about them? That, I think, is an even more important question than “How can I do this right?” You may or may not portray something accurately, but when you get something wrong, how are you going to respond?
Essentially, it all comes down to your responsibility as a creator. As a creator, you have a responsibility to do your due diligence in research, to remain respectful to your work and to your audience, and to be careful and conscientious about how you choose to create things. It’s not about getting things absolutely perfect or being the most socially conscious creator out there, it’s about recognizing your responsibilities as a creator with a platform, no matter how big or small, and taking responsibility for your work.
In summary:
Research, research, research
Avoid the obvious no-no’s (stereotypes, tokenization, fetishization, straight up stealing from other cultures, etc) and think critically about what creative choices you’re making and why
Do what you’re doing now, and reach out to people (who have put themselves out there as a resource). There are tons of resources out there by people of colour, reach out when you’re not sure about something or would like some advice!
Responsibility, responsibility, responsibility
Thank you for reaching out! Good luck with your work!
Carpenter walks up to a near complete mark of the wither tide, Faulkner muttering incoherently at its centre, and scuffs it with her boot.
Faulkner looks up with crazed eyes the moment she alters his masterpiece. Carpenter grips her shard of glass tighter and feels it cut into her hand. Blood drips to the ground and Carpenter suppresses a bitter laugh.
One last offering to the Trawlerman.
“You should run, Carpenter,” Faulkner warns, his voice quavers but not with anything so mundane as nerves. His body can barely contain his excitement, the fervency of his devotion. His gaze sharpens and Carpenter balks as she feels the water surrounding the pier pulse in rhythm with his heartbeat. “I’ve told you before that it would be unwise for you to test which of us our god loves more.”
Carpenter's pace as she walks through the wither mark, bad leg dragging against the floor and destroying all Faulkner’s hard work, does not change. She remains steady and is rewarded with a voice that does not quaver as Faulkner’s does. “You know as well as anyone that I have never proclaimed myself to be wise.”
Faulkner huffs out a laugh and Carpenter smiles a familiar smile. It drops as she remembers what she’s about to do. Faulkner must see it and mirrors her expression before his eyes go distant.
“I suppose we’re soon to part ways then?”
Carpenter pauses for a moment. “That would not be an unreasonable assumption,” she allows.
Faulkner nods as if this is the only answer he had been expecting. “Well then, I suppose if we are to end this as enemies, we’d best do it as the sort who love each other.” As he speaks Faulkner daubs himself in the marking of the Trawlerman once again. The mud from the last time he did so still stains his skin but the marks he paints now lose no clarity because of that. Once he appears to be finished he turns away from the prayer marks that have been gradually consuming his body to meet Carpenter's eyes. “May your peace find you on a lonely road."
Carpenter swallows dryly, suddenly very glad of the reminder Paige’s parting words had given her. “May your peace walk on with you for a while.”
She and Faulkner exchange sad smiles. Then Carpenter is raising her glass and running towards Faulkner as fast as her broken and bleeding legs will carry her. Then Faulkner is readying his stance and screaming his prayers to the river with more conviction than Carpenter knew a human voice could contain. Then Faulkner is raising his hands skywards and then-
~
The river rises
The river rises and it is not a flood as was written. As Nana Glass told stories of. As Carpenter dreamed would seep upwards to drench and drown her doubts in silt.
The river rises and it is a tsunami.
~
Carpenter, limping and shattered and shaking, is faster than her river.
She reaches the centre of the wither mark, reaches Faulkner. His eyes widen a bit as she does so, as if he can’t quite believe that his river would fail him in his moment of triumph.
Carpenter has known her god far to long to think it reliable.
She plunges the shard of glass into Faulkner’s left eye. He screams in pain and Carpenter mutters a quick prayer that his death will be quick, there is little else she can do for him at this point.
Then Faulkner manages to stop screaming, keeps his cries of pain trapped in his throat and lets something different flood out.
“You should have aimed for the prayer marks,” he hisses, teeth bared as blood drips down his cheeks in a crimson tide.
Shit.
There isn't much she can do after that.
~
-crashing waves full of weeds and bracken and crawling angels of the river. Water filling her lungs and mud wriggling into her eyes.
Something twists her leg. A thing with claws that are too huge to be any crab or lobster that Carpenter can't see through the filth of her god.
The pain is huge and impossible but even as tears fill her eyes Carpenter finds it in herself to be grateful. Of all the ways her river knows how to do harm this is perhaps one of its least awful.
She wonders if it’s a boon. A final thank you after her years of faithful service. Considering what she’s done for her river Carpenter finds this to be a rather weak acknowledgement of her efforts and stops feeling grateful.
Then she’s crashing tumbling through dodgem cars and her river is a whirlpool with her at its centre and if she could just breathe then-
~
When Carpenter wakes up, it’s to her shock that she’s still alive.
This is better thanks of my service, she thinks in the direction of her river. She sits up with a grunt of pain and begins to inspect the damage.
Her leg is fucked. It’s no longer bleeding but in a cruel twist of fate it’s been sanctified. The flesh is hard and rough. Calcified. Carpenter can feel layers upon layers and limpets, with other squamous things sandwiched in between, clinging directly to her bone.
Where her new flesh meets her old she itches.
There’s also the fact that she has no idea where she is.
Or, maybe she does. That patch of bulrushes looks sort of familiar and she’s sure she heard this same bird song she's hearing now at some point during her and Faulkner’s pilgrimage.
She drags herself upright and finds that she can put weight in her new leg even if it makes her somewhat unsteady. She hobbles about the bank, moving inland.
Then she sees the body.
It’s not much of a body. More like a skeleton, picked clean by birds and angels of the river alike. Despite the fact that it’s lacking most of its distinguishing features, Carpenter knows in her soul that this is the body she and Faulkner saw near the beginning of their pilgrimage. Right before everything started to go to shit.
Carpenter let’s out a harsh laugh as she realises this, the sound of her torment echoing across her still and silent river.
“You’re telling me that was all the god damn exposition?” she screams at her god, angry tears blurring her vision.
Her river doesn’t answer her.
Carpenter sighs, it’s not as if she expected anything different. She picks herself up and starts trying to figure out what to do now.
She laughs again, gentler this time. She bets that Faulkner is doing the exact same thing.
other actors: I sent live rats to my costars and drank sewage water bc I’m a method actor
rpatz: I played sonic everyday —but only the dark version— to really get in the headspace