thinking non-stop about the Terry Pratchett Method of Deconstruction (TM) and how it works
[...] the wages of sin is death, but so is the salary of virtue, and at least the evil get to go home early on Fridays. (Witches Abroad)
Take a common concept, metaphor, idiom, trope etc. "The wages of sin is death."
Invert, reverse or subvert it to highlight the inconsistency or issue. "But so is the salary of virtue." (Well, actually, everybody dies, right?)
While everybody's contemplating the philosophy revealed, overextend the metaphor and whack them in the back of the head with the joke like a comedic quintain while they aren't expecting it. "At least the evil get to go home early on Fridays."
He does it quite often and I love it every time.
Okay, it's finally time to edit. You've got all your materials sorted, it's time to dive right in. You want to start with the big edits first, aka the plot pass.
Now listen. You're going to want to linger and fix those little bits of grammar or dialogue, and I know it's so hard not to, but letting yourself get off-track might mean wasting hours on a scene you realize later you have to delete. Fix a few spelling errors, leave a note, and stay plot-focused.
In the plot pass, you're asking yourself some basic questions:
Do events follow a clear order? - When you're getting everything down on the page for the first time, scenes might get jumbled up or events might not have clear causes. Maybe you have a car crashing into the cafe pages before, but in a writing haze, you wrote your main characters having a casual conversation moments later. If the bad guy beats your heroes to treasure, is it clear how they got there? (Not everyone can be Yzma.)
Do circumstances feel contrived? If there are any problems that can be solved by your characters sitting down and talking to each other, it may be better to lean into their motivation for not speaking to each other, rather than coming up with bad romcom scenarios. If the plot can be resolved by the mcguffin the grandma had the whole time, it might be better to make finding that mcguffin part of the plot instead.
It doesn't have to be perfect, and you don't have to reinvent the wheel. If someone gets bitten by a werewolf, it's perfectly fine to have them turn into one at the worst possible moment. When it comes to contrived, you're looking for problems that seem easy to solve and look for more interesting ways to complicate them.
Are your character motivations consistent to the characters throughout the story? - They can change throughout the story, but character motivations do need to be linked to the actions they take. An out-of-nowhere betrayal is way more satisfying if you lay the groundwork for it ahead of time.
Take a moment to list out the motivations of the characters in a scene you're not quite sure of can help you figure how to fix it. Having an outline helps with this a lot!
Are you following an "if... then" format? - My brain doesn't work like this when I'm writing, because as a writer you know how A got to Z, and it seems (in your head) obvious how it happened. This is where my scene card outline come in handy, because I can look at my overview of what should happen and why, and then compare it to what actually happens in the scene. I've discovered so many threads I forgot to connect that way, like why a character had a certain device (I forgot to have him pick it up two scenes earlier), or adding a few simmering dialogue bits that make the big fight pay off much better.
Can you fix the "Because the Plot Demands It" scenes? - Look, sometimes your character needs to be in that haunted house to see that damn ghost, but your character isn't the type to set foot in such a place. It's really easy, especially in the first draft, to contrive a way in there (she took a wrong turn on her way to grandma's!), but retooling these scenes to connect them to the characters motivations and needs is the way to go. The main character doesn't want to go into that obviously cursed place, but her best friend hasn't shown up for school in three days and now she's crying for help from the second floor window. Your character's strong desire to be there for her friend is a much better way to get her into that house.
This is not always easy - it took me six fricken drafts to realize a critical part of a character's motivation was because his father blamed him for his mother's death - but it is going to be worth putting in the work to hammer down.
Do you have a solid timeline? - This might not seem as important, but it's super easy to accidentally fit two weeks worth of activities in three days. Make sure you have that on reference, even if you don't mention it in the book. Also make sure to gauge your distances if your characters are on a trip, because if you do accidentally say it takes two hours to drive from Seattle to Spokane instead of five, someone will dive down your throat for it. Not me. Just someone.
Okay, maybe me. Slow down, you maniacs.
Next post we'll dive into the structure pass. See you then!
one of my favorite things to do in limited perspective is write sentences about the things someone doesn't do. he doesn't open his eyes. he doesn't reach out. i LOVE sentences like that. if it's describing the narrator, it's a reflection of their desires, something they're holding themselves back from. there's a tension between urge and action. it makes you ask why they wanted or felt compelled to do that, and also why they ultimately didn't. and if it's describing someone else, it tells you about the narrator's expectations. how they perceive that other person or their relationship. what they thought the other person was going to do, or thought the other person should have done, but failed to. negative action sentences are everything.
Hey did you know there's a tell all book about the behind the scenes of Meta and the author is forbidden from promoting it?
The good news is however that it's already published and can't be stifled and whoever didn't sign the NDA can promote it as much as they want.
the "canon isn't real we make our own rules" to "i am begging you people to revisit the source material" pipeline
“Pratchett went back to older throwaway jokes (like dwarves being apparently unisex) and used them as metaphors to discuss social change, racial assimilation, and other complex issues, while reexamining the species he’d thrown in at the margins of his world simply because they existed at the margins of every other fantasy universe. If goblins and orcs and trolls could think, then why were they always just there to be slaughtered by the heroes? And if the heroes slaughtered sentient beings en masse, how heroic exactly were they? It was a long overdue start on redressing issues long swept under the rug by a parade of Tolkien successors who never thought of anyone green and slimy as anything but a notch on the protagonist’s sword, and much of the urgency in Pratchett’s last few books seemed to be related to them. “There’s only one true evil in the world,” he said through his characters. “And that’s treating people like they were things.” And in the last of his “grown-up” Discworld books, that idea is shouted with the ferocity of those who have only a few words left and want to make them count. Goblins are people. Golems are people. Dwarves are people, and they do not become any less people because they decide to go by the gender they know themselves to be instead of the one society forces on them. Even trains might be people, and you’ll never know one way or the other unless you ask them, because treating someone like they’re a person and not a thing should be your default. And the only people who cling to tradition at the expense of real people are sad, angry dwellers in the darkness who don’t even understand how pathetic they are, clutching and grasping at the things they remember without ever understanding that the world was never that simple to begin with. The future is bright, it is shining, and it belongs to everyone.”
— John Seavey, The Evolution of the Disc (via pornosophical)
i love characters who are always like fear not, i shall take care of this problem for you….. by sacrificing myself!! and everyone else is like i swear to god if you pull this shit again i’ll kill you
how jingo went
close ups on his face, bc i like when hes holding on by a thread
ohsweetcrepes replied to your post: Also. ALSO.
This essay. I would like to read it.
“Incremental Perturbation: How to Know Whether You’ve Got a Plot or Not” by John Barth. I don’t know if it’s available online, but I read it in Creating Fiction (ed. Julie Checkoway), which is a book I highly recommend after having read about a third of its essays.
And here comes my plug for this book, because I’ve been arguing with every book but this one this semester, and I feel like it deserves some love.
Creating Fiction also contains the essay “The Lingerie Theory of Literature: Describing and Withholding, Beginning and Ending” by Checkoway, which uses Victoria’s Secret catalogues to demonstrate how much detail you need in a story, and “Icebergs, Glaciers, and Arctic Dreams: Developing Characters” by Kim Edwards, which is just an all-around fantastic examination of characterization. I think it’s out of print, but you can get it for under $10 used or as a Google ebooks download.
Since you guys like my male name list, here are some vintage girl’s names from old historic documents, recently updated:
(Sorry I listed the name origin/individual’s place of birth on some and not others.)
I write things sometimes. she/her, but I'll take whatever pronouns suite the bit
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