Hi! I laughed so much at your edits of Yancy in shows and movies, if you're ever struck to make more please tag me!
I’m really glad you liked them! That’s why I posted them in the first place - so hopefully they can make someone laugh, just as they made me laugh
and sure thing, if I ever make more, I’ll tag you ;))
(oh, and on your way out please show Yancy some directions, I think he got lost on your blog... Good grief someone help this man I swear-)
Thought that just hit me like a truck:
From what we see from the Cast-Off Shell, if PK’s original wyrm form had eyes, they were set very wide and far-back on his head- and likely not that large, either. That would suggest an enormous blind spot in front of their mouth, which isn’t a very useful idea without something to close it.
So what if wyrms use sonar?
Sperm whale echolocation can mess people up at close range. Wyrms are, probably larger than sperm whales. Wyrms are hardly mundane creatures, but it’d lend something really interesting to the discussion HK canon has about faith and godhood, if wyrms are capable of something supernatural and terrifying- an invisible sonic weapon of eldritch pitch- but this is not really something magical at all, but rather, a practical and functional origin, just one with devastating effectiveness on other creatures.
Oh, yeah, there's also this guy
Tiny paper Brumm is the only thing keeping me alive in this dire times
Words of wisdom
“How To Be and Not Be the Main Character at the Same Time” by Desmond Miles
“How To Have the Most Important Role Yet Be Completely Ignored at the Same Time” by Desmond Miles
“Why Won’t Anybody Love Me” by Desmond Miles
Yancy in Gravity Falls
He be sneakin’
I honestly don’t understand my sense of humor
Thank you @bridiesepticplier for making that transparent Yancy template. You granted me hours upon hours of entertainment :’)
Man, who would’ve thought that after all this years I’ll be drawing this guy again...
This week’s Indie Game Spotlight gives us some major pinball vibes…with a twist! Creature in the Well is a unique take on the hack and slash dungeon crawler genre, in that it mixes swords with ball games such as Breakout and Pinball. As the last BOT-C engineer, players must reactivate an ancient weather machine, now home to a dangerous creature, in order to stop a deadly sandstorm. Sign us up!
Adam Volker is the Creative Director at Flight School Studio, aka the art guy on the project. We spoke with him about the game’s art style inspiration, dungeon designs, and the journey from doodles in a sketchbook to finished game. Read on if you dare.
We LIKE Pinball, but we aren’t its biggest fans. We actually started out with a two-player game a bit like air hockey. Once we had that, we did look at a lot of different types of “ball” games like the aforementioned Pinball and Breakout, but also more recent titles like Ballz and Rocket League.
In terms of the dungeon crawling aspect, there’s some Metroid in how the levels are laid out, some Dark Souls in how we dole out the narrative, and some Hyper Light Drifter in the game’s controls and “combat”.
Development for the game has been happening for just over a year. If you count the first drawings of cowboy robots holding pipes in my sketchbook, then maybe a few months before that.
The art style was inspired by one of my favorite comic book creators, Mike Mignola, who created the Hellboy universe. He is so bold with darkness—the literal dark spots in the Hellboy world—and I was really inspired by how much atmosphere he evokes with it. I did my best to inject a little bit of what he does so well into Creature.
Basically, each of the eight dungeons is built around a central mechanic that we get to develop throughout: different types of bumpers, explosive pillars, seeker drones, switches, timed puzzles, death rays, there are… a lot.
On top of those obstacles, which are set up by the Creature, you also get a bunch of weapons that change the way you play the game. For example, the dual blades will help you aim your balls from a longer distance, and the axe will split them up into multiple balls. They’re really fun to discover!
The BOT-C is the character you play as. It’s the last remaining unit of a robot collective that used to maintain the weather machine near Mirage, a desert town now caught in a dangerous sandstorm. When you get back to the machine, you encounter a Creature that haunts it and who is definitely not pleased with you returning there. Not at all.
The dungeons are set up in a maze of interconnected rooms, of which players can explore every nook and cranny. You’ll face many of the Creature’s challenges, and find secrets like new weapons and ways to upgrade your robot core. And of course, every dungeon ends in an intense battle with the Creature itself.
Ready for your own encounter with the Creature in the Well? The game is coming out this summer on Nintendo Switch, Xbox One and PC as part of the Xbox Game Pass. Or learn more by heading to their website here!
Well, if it isn’t the truth
Mark: Haha you guys are goofs for looking so deeply into everything, not everything’s some sort of clue you know! “Lol look it’s Darkiplier” Don’t take things so seriously!
Mark after posting a sketch: you absolute fools. look at all this lore you missed. how could you not see it.
Me:
Hello everyone, I just want to brought this up because it’s important and I hope you guys can help. A friend of mine and a talented artist in JSE community, @kiyoshilia is currently having a hard financial time due to their health issue.
Long story short, they need to do operations and medications to take out some fluid that somehow end up in their lungs, and they need some financial support here for that. They are opening KoFi donation in
https://ko-fi.com/A664410Q
Really appreciated if you guys can help donate, no matter how small it is, it will means a lot to them. And if you can’t help by donate it’s fine too, you can also help by sharing the words ^^
Thank you so much for reading this, let’s hope all the best for Kiyo :)