Quick Dracula From The 2004 Van Helsing (does Anyone Even Remember This Movie?? I Sure Do XP) For Some

Quick Dracula From The 2004 Van Helsing (does Anyone Even Remember This Movie?? I Sure Do XP) For Some

quick dracula from the 2004 van helsing (does anyone even remember this movie?? i sure do xP) for some practise. I really should have used some refrence picture for this one but i decided ‘nah, i know how to do it i’ll be fine’ ...so here we are

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4 years ago

Pale king stinky amiright


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4 years ago

Thought that just hit me like a truck:

Thought That Just Hit Me Like A Truck:

From what we see from the Cast-Off Shell, if PK’s original wyrm form had eyes, they were set very wide and far-back on his head- and likely not that large, either. That would suggest an enormous blind spot in front of their mouth, which isn’t a very useful idea without something to close it.

So what if wyrms use sonar?

Sperm whale echolocation can mess people up at close range. Wyrms are, probably larger than sperm whales. Wyrms are hardly mundane creatures, but it’d lend something really interesting to the discussion HK canon has about faith and godhood, if wyrms are capable of something supernatural and terrifying- an invisible sonic weapon of eldritch pitch- but this is not really something magical at all, but rather, a practical and functional origin, just one with devastating effectiveness on other creatures.

5 years ago
Game Theory
Game Theory

game theory

5 years ago
Indie Game Spotlight: Creature In The Well

Indie Game Spotlight: Creature in the Well

This week’s Indie Game Spotlight gives us some major pinball vibes…with a twist! Creature in the Well is a unique take on the hack and slash dungeon crawler genre, in that it mixes swords with ball games such as Breakout and Pinball. As the last BOT-C engineer, players must reactivate an ancient weather machine, now home to a dangerous creature, in order to stop a deadly sandstorm. Sign us up!

Adam Volker is the Creative Director at Flight School Studio, aka the art guy on the project. We spoke with him about the game’s art style inspiration, dungeon designs, and the journey from doodles in a sketchbook to finished game. Read on if you dare.

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Aside from pinball, what were some other major influences for the game?

We LIKE Pinball, but we aren’t its biggest fans. We actually started out with a two-player game a bit like air hockey. Once we had that, we did look at a lot of different types of “ball” games like the aforementioned Pinball and Breakout, but also more recent titles like Ballz and Rocket League. 

In terms of the dungeon crawling aspect, there’s some Metroid in how the levels are laid out, some Dark Souls in how we dole out the narrative, and some Hyper Light Drifter in the game’s controls and “combat”.

How long has development been going on?

Development for the game has been happening for just over a year.  If you count the first drawings of cowboy robots holding pipes in my sketchbook,  then maybe a few months before that.

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How did you come up with the art style?  

The art style was inspired by one of my favorite comic book creators, Mike Mignola, who created the Hellboy universe. He is so bold with darkness—the literal dark spots in the Hellboy world—and I was really inspired by how much atmosphere he evokes with it. I did my best to inject a little bit of what he does so well into Creature.

What kinds of gameplay mechanics can we expect?

Basically, each of the eight dungeons is built around a central mechanic that we get to develop throughout: different types of bumpers, explosive pillars, seeker drones, switches, timed puzzles, death rays, there are… a lot.

On top of those obstacles, which are set up by the Creature, you also get a bunch of weapons that change the way you play the game. For example, the dual blades will help you aim your balls from a longer distance, and the axe will split them up into multiple balls. They’re really fun to discover!

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What is a BOT-C Unit and what role does it play in the story?

The BOT-C is the character you play as. It’s the last remaining unit of a robot collective that used to maintain the weather machine near Mirage, a desert town now caught in a dangerous sandstorm. When you get back to the machine, you encounter a Creature that haunts it and who is definitely not pleased with you returning there. Not at all.

And what can we expect from the game’s eight hand-crafted dungeons? 

The dungeons are set up in a maze of interconnected rooms, of which players can explore every nook and cranny. You’ll face many of the Creature’s challenges, and find secrets like new weapons and ways to upgrade your robot core. And of course, every dungeon ends in an intense battle with the Creature itself.

Ready for your own encounter with the Creature in the Well? The game is coming out this summer on Nintendo Switch, Xbox One and PC as part of the Xbox Game Pass. Or learn more by heading to their website here!

7 years ago
Part 4/5 - The Innocent Ones

Part 4/5 - The Innocent Ones

I really didn’t know how to name this one, but in the end i got something xD I must say i’m not fully satisfied with how it looks... Though i still like it


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8 years ago
“Man, It Sure Is Inky Down Here”

“Man, it sure is inky down here”


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4 years ago
Double Pt1,  Pages 6&7/?
Double Pt1,  Pages 6&7/?

Double pt1,  Pages 6&7/?

!!!?


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4 years ago
Double Pt1,   Page 5/?

Double pt1,   Page 5/?

A new face appears


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4 years ago
Double Pt1,   Pages 1&2/?
Double Pt1,   Pages 1&2/?

Double pt1,   Pages 1&2/?

Something awoke in Greenpath. And it doesn’t seem happy

Remember those vessel ocs I posted a while ago? Remember how I said I want to make comics with them? Well, let’s get started


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6 years ago

You better fasten your seatbelt and prepare for a wild ride through fire and flames!

I’m joking. There’s no seatbelts.

Anyways welcome <3

hello i am new to this fandom and i need more jse blogs to follow, so if u could just like this post or something, that’d be lovely


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doubleinky - Psst, I got art
Psst, I got art

...and some other things probably

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