decepticookie - Untitled
Untitled

156 posts

Latest Posts by decepticookie - Page 2

1 year ago

Boy comes over to my house: Oh my god, you have MP-36 Megatron, And Classic 1984/85 Megatron? And Action Master Megatron, And G2 Megatron, and Funko Pop Megatron, and Keychain Funko Pop Megatron, and MP-5 Megatron, and World’s Smallest Megatron, and World’s Smallest Transforming Megatron, and 1996 Beast Wars Megatron, Mega Class Transmetal Megatron, MP-43 Megatron (BW), 2006 Voyager Class Nerf N-Strike Maverick Blaster Megatron Kreon Class of 1984 version Megatron figure Vintage 1985 Pencil Topper Eraser Megatron, in your bedroom?


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1 year ago
The Results Of The Sgt Frog Popularity Poll ! Made By Participants From Tumblr, Twitter And Wordpress
The Results Of The Sgt Frog Popularity Poll ! Made By Participants From Tumblr, Twitter And Wordpress
The Results Of The Sgt Frog Popularity Poll ! Made By Participants From Tumblr, Twitter And Wordpress
The Results Of The Sgt Frog Popularity Poll ! Made By Participants From Tumblr, Twitter And Wordpress

The results of the Sgt Frog popularity poll ! Made by participants from tumblr, twitter and wordpress

Thanks everyone and happy valentine’s day to Giroro


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1 year ago
Happy Pride To These Lesbian Foxes
Happy Pride To These Lesbian Foxes
Happy Pride To These Lesbian Foxes

happy pride to these lesbian foxes

1 year ago
Hi!! I’m Going To (FOOLISHLY) Attempt To Revive My Tumblr! I Don’t Know If Anyone Following Me Still

hi!! I’m going to (FOOLISHLY) attempt to revive my tumblr! I don’t know if anyone following me still uses this site, but here we go! I’ve been working on painting fairies lately - I’m going to do a big poster of the little guys in the style of a vintage scientific poster. I hope you like them! I’m going to try to update daily until I catch up with the other socials I actually use haha. enjoy!


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1 year ago
Humbled

humbled

1 year ago
Pelcan Mouth Perfec T Size For Put Baby In To N\ap! Inside Very Soft And Comfort Baby Sleep Soundly Put

pelcan Mouth perfec t size for put baby in to n\ap! inside very Soft and Comfort baby sleep soundly put baby in Pelican Mouth. Put Baby In Pelican Mouth. no problems ever in peliccan mouth because good Shape and Support for baby neck weak of big baby head. Apelican Mouth yes a place for a baby put baby in pelican mouth can trust pelican for giveing good love to baby. friend pelican

2 years ago
Fucking Obsessed With These Bizarre Creatures
Fucking Obsessed With These Bizarre Creatures
Fucking Obsessed With These Bizarre Creatures
Fucking Obsessed With These Bizarre Creatures
Fucking Obsessed With These Bizarre Creatures
Fucking Obsessed With These Bizarre Creatures
Fucking Obsessed With These Bizarre Creatures

fucking obsessed with these bizarre creatures


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2 years ago
Ethically Sourced From Tumblr Post Under The Cut

ethically sourced from tumblr post under the cut

Ethically Sourced From Tumblr Post Under The Cut

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2 years ago
WHO BUILT HELL LIKE THIS
WHO BUILT HELL LIKE THIS
WHO BUILT HELL LIKE THIS

WHO BUILT HELL LIKE THIS


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2 years ago

when u exit hyperfocus mode and ur immediately hit with every status effect ever

2 years ago
MP: Batsford: Gradient Map Test On Night Version
MP: Batsford: Gradient Map Test On Night Version
MP: Batsford: Gradient Map Test On Night Version

MP: Batsford: Gradient map test on night version

I began assigning colours to the values by using a limited palette to create a monochrome effect. By keeping the colouring cohesive I expected it to create a sort of calming atmosphere, but ran into some issues. I originally chose a soft lilac-blue palette inspired by the last line of the poem “the silence of the sands when tides are low”.  However, the colours fell flat and made it hard to distinguish details. I experimented with a more vibrant teal, but it resulted in an eerie tonality that didnt suit the theme.

I revisted a blue colour palette, adjusting the contrast between the values to pull some deeper tones from the background. To do this I created a wider gradient in the sky, providing a clear outline for the horizon. The richness of the blue tied the elements of the foreground together nicely without becoming too messy. However, I was still  concerned that the monochrome palette would make it hard for the audience to differentiate the time of day shown in the panels.    

2 years ago
The Pulse Of Life

The pulse of life

2 years ago
AMBIGUOUS - HANDSOME

AMBIGUOUS - HANDSOME


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2 years ago

Petition for artists to stop calling their art 'sketches' and 'doodles' unless it's actually a sketch (quick, unfinished pencil on paper or the digital equivalent). It probably sounds like I'm kidding but I'm genuinely not; as an artist who used to tag lots of stuff this way, I thought it was a humble way of saying 'eh it's not that great' but then I'd turn around and see some artist whose skill is WAY out of my league saying the same shit about their gorgeous, full color art. And whether or not the intent is self depreciating (which is bad in itself), the takeaway I'd always get is 'this was easy and I didn't spend very much time on it'. Cuz that's what a sketch IS, it's something low effort and unfinished. And not to sound salty but it's a bit of a 'fuck you' to people at lower skill levels who would probably chop off a limb to turn out something that good. It then slowly dawned on me that I must be the 'fuck you'-er to some people, cuz we're all our own worst critics and I know some people really do like my art, regardless of how I might feel about it.

Anyway I highly doubt anyone's intentions are really 'fuck you', I'm sure yr all doing it for similar reasons as mine were, but it's a bit hurtful and disheartening nonetheless. If you put effort into your piece, be proud of it! Otherwise ppl are gonna think 'wow if THIS is just a doodle, what the hell am I even doing?'


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2 years ago
Collage 2023 Jackie Valadez

Collage 2023 Jackie Valadez

2 years ago

Full List of XS Episodes with Short Synopses

Tumblr resized the image and made it unreadable, so have a LINK instead. Image made from composited screen caps from Xiaolinpedia.

2 years ago
Title reveal for Hades II with Melinoe and Hecate in the background.
Who is the protagonist of Hades II?

In Hades II, you play as Melinoë, the Princess of the Underworld, an immortal witch and sorceress with powerful magical abilities, deadly skill with a variety of shadowy weapons, and a score to settle.
Like her brother Zagreus from the original game, Melinoë is not a character of our own invention, and is based on an ancient Underworld deity thought to be related to Hades. What little ancient mythology exists about her was more than enough to make us want to explore her story and connection to her family, and in so doing, expand on our vision of the Underworld.
Melinoe stands in a room between a cauldron and Hecate. Her dialogue box starts with "Melinoe, Underworld Princess" and says "I've no excuses for my failure, Headmistress. But I swear to you and all the gods above and below, I'll slay the Titan yet!"
What's the connection between witchcraft and Greek myth?

Witchcraft is integral to numerous Greek myths, including some of the most famous, as well as many that inspired the original Hades and of course this sequel. Central to this ancient and oft-feared and misunderstood practice is Hecate, the secretive goddess of witchcraft and the crossroads. She plays a significant role in classical mythology surrounding Hades and the Underworld, and has been an influential and deeply compelling figure in witchcraft, myth, and folklore in a variety of cultures for thousands of years... so much so that we felt we needed a whole new game to try and do her justice.
Hades II gameplay screenshot featuring Melinoe fighting off enemies.
How does Hades II relate to the original game?

Hades II is a direct sequel, set in and around the Underworld of Greek myth after the events of the original game. Chronos, the Titan of Time and the wicked father of Hades and his brothers, has escaped his imprisonment in the depths of the Underworld to wage war on Olympus. Can Time itself be stopped?

You don't need to know anything about the original game or Greek myth to enjoy Hades II. But if you do know the ins and outs of the original game or the classical mythology that inspired it, you'll find plenty of connections, as well as plenty of new challenges you'll have to learn to overcome. We want for players to experience a strong sense of discovery in Hades II, whether they are experienced with the original game or not.
Hades II gameplay screenshot with Melinoe standing in the middle of a room containing a small frog character.
You've never made a sequel before! Why now?

The original Hades is our most beloved game, and one that we loved building together as a team. Especially since it drew so much inspiration from classical Greek mythology, we always imagined the possibility of new stories in its world. But that in and of itself wasn't enough for us.
With each of our projects over the years, we've aimed to take on a new challenge that stretched our team's creativity and taught us more about how to make games well together. One such challenge we've long considered was to try and make a sequel that could somehow re-capture the sense of wonder and delight of its predecessor. Some of our all-time favorite games achieved this! The question is, can we?

Hades II, with its new perspective on a shadowy and alluring aspect of Greek myth, is our opportunity to find out. We get to keep building on foundational ideas that have captivated us since Supergiant's early days, while expanding the world of Hades in a variety of ways we find very exciting, and hope you will, too.
Hades II gameplay screenshot featuring Melinoe fighting off enemies.

Excerpts from Supergiant's Hades II FAQ


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2 years ago

“Nice day out.”

“Yeah, sure. Horrible night to have a curse, though.”

“It’s some small comfort that the Curse at least caught some pleasant weather in its loop.”

“The Corsairs say the weather was always nice here. It was however they wanted to make it.”

“Suppose so. Still, these flowers might not’ve been in bloom. It might’ve been overcast.”

“Something tells me mild weather and pretty flowers don’t mean much after almost three years trapped here, reliving the same three weeks over and over, helpless to do anything differently while the rest of the world just moves along.”

“Oh, I don’t know. I’ve spent all the time I can fighting here since the Curse set in, helping keep it at bay—like you. I talk with the Corsairs, too. They can’t change what they do, but I can. So I try to do things for them, bring them things.”

“Like flowers?”

“Yes, like flowers. One Corsair friend I’ve made spends the whole three weeks in a cliffside cave, pinned down by the initial Scorn attack. For the first few cycles she was just alone in there, eventually knowing exactly when the Scorn would come out of the dark, but unable to do anything to prepare. In the third week she runs out of water, gets dehydration exhaustion, and gets wounded—not by the Scorn, she killed them all. She stumbles and gashes her side on a rock. She waits the last two days, and doesn’t quite die before the Curse brings her back to the beginning to go through it all again.”

“I know lots of stories like that—and worse.”

“No doubt. For some of our friends here, it’s all we can do to fight with them, even if it doesn’t change anything yet. For her, though, I’m glad to be able to do more than that.”

“With flowers?”

“Flowers, vids and news from outside, and just talk, when I can spare the time.”

“Wouldn’t it be better to help her avoid hurting herself?”

“I’ve tried. The Curse responds strangely to our intentions. When I position myself in place to keep her from falling into the jagged rock, she still stumbles and falls—but the fall happens earlier or later than when I’m there. I think even if I spent the whole three weeks in that cave with her, I couldn’t prevent the course of what befalls her, not with all my power.”

“…You’re right. Early on, I decided to pitch camp, just skip out on Vanguard duty and stay here. I grouped up with a Corsair squad on the far side of the mists, out toward the Watchtower. I learned where every enemy would come from, and when; the trajectory and timing of each shot; the placement and severity of every wound. I fought like hell with them, over and over, but even with perfect foreknowledge of how the attacks would come…”

“You somehow couldn’t stop them.”

“…No. It’s as if their actions would change because I knew what they’d do when. Everything would end up happening the same, just… slipping around what I did, no matter how I intervened.”

“That’s the Curse. That’s how it touches us, even though we can come and go, and act freely within its grip. And that’s why I bring my friend flowers and tell her what’s going on beyond the Reef. Until we finally break the Curse, I think the small comfort we can try to give may be worth more than all the fighting we do over and over again.”

(Spine of Keres, Dreaming City)


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2 years ago

got an idea for a song it’s called moonsetter

2 years ago
One Of The Most Ship Dynamics Of All Time

one of the most ship dynamics of all time

2 years ago

his big doleful eyes and violently self-destructive tendencies have captivated me


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2 years ago
‘The Visitor’ By Andrew Hitchen

‘The Visitor’ by Andrew Hitchen

2 years ago
‘Flower Of Death’ By Akseli Gallen - Kallela, 1895

‘Flower of Death’ by Akseli Gallen - Kallela, 1895

2 years ago

a little breezy!!!

2 years ago
2 years ago
^ Picture By Artists Of Ratchet And Clank Series - CreatureBox

^ Picture by artists of Ratchet and Clank series - CreatureBox

^ Picture By Artists Of Ratchet And Clank Series - CreatureBox
^ Picture By Artists Of Ratchet And Clank Series - CreatureBox
^ Picture By Artists Of Ratchet And Clank Series - CreatureBox
^ Picture By Artists Of Ratchet And Clank Series - CreatureBox
^ Picture By Artists Of Ratchet And Clank Series - CreatureBox
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