IRON MAIDEN - RIME OF THE ANCIENT MARINER in LIVE AFTER DEATH (1985)
We are born of the blood, made men by the blood, undone by the blood. Our eyes are yet to open... Fear the old blood.
Happy 10th anniversary, Bloodborne đ€ Released March 24th, 2015
You must have seen me either through my occasional posts or small outer interactions from time to time around this site. But despite the unanticipated visit, anyway, I'm glad you broke into my desolate little den through, I feel less lonely now.
If you've somehow found some value concealed in this blog and consider supporting, actually, no worries through. Keep in mind your support is welcome. Thank you!
Feel free to settle in here and take this mug if you consider staying đ”
In a few words, I'm Septem (â Š), but feel free to refer me as daemonware.
I'm a broke INTJ-A (5w4), and as well, an aspiring in a lot of things (self-taught for now) randomly browsing for what suits me and wasting several hours on my own studying and drawing.
All my work catalogued and updated, along social media profiles to track or contact me when needed!
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John "Soap" MacTavish gifs [26/?]
Places in Cyrodiil - Anvil The seat of Anvil County is by the sea, and at first glance, is very pretty, but when you examine it closely, turns out to be quite unpleasant. The water views are charming, but on the docks and in the harbor district outside of town you will find many sailors and tramps and dirty persons of little worth. Castle Anvil is clean and well- ordered, and within the town walls, some houses are bright and cheerful, but others are derelict and abandoned, or shabby and neglected, with plaster fallen in patches from the stonework, and lunatics and drunkards may be encountered everywhere.
When asked about how his music for Silent Hill strikes fear in players, Akira Yamaoka responded: âFirst and foremost is âirregularity.â People are analog creatures⊠When things donât happen as we expect, or when the rhythm breaks, we start to get very nervous⊠In short, I betray the userâs expectations.â In the game, as Yamaoka notes, individual loops of music contain irregular rhythms and sound events, most of which would defy accurate transcription with conventional Western notations for duration, pitch, and timbre. On a broader scale, however, several of the gameâs tracks actually achieve an oppressive effect by repeating samples with unwavering regularity. Much of this music can be parsed into melodic and rhythmic cells lasting no longer than a few seconds each. These recycled noise fragments evoke a hellish labyrinth in which paths toward escape and resolution are persistently concealed or deferred.
Cheng, William, 'Monstrous Noise: Silent Hill and the Aesthetic Economies of Fear', in Carol Vernallis, Amy Herzog, and John Richardson (eds), The Oxford Handbook of Sound and Image in Digital Media, Oxford Handbooks (2013; online edn, Oxford Academic, 16 Dec. 2013)
YOUâRE A DEADMAN. IâM SENDING YOU STRAIGHT TO HELL
i can practically hear the low honor bell
kate bush featured on top pop (tv), march 1978 ê©
Crowd strike (2024)
If it sold, I'd definitely buy most (I just love tactical adornment)
Warren Graff's HTF dog tags (2014)
Seoul Noir by Siana Sunghee Park