Is it bad that I really love the half measure idea it's easier to talk about the story sometimes than write it the half measure works with this also it can be used as a way to get out of writers block.
There's a post floating around the tumbls to the tune of "stop writing your characters like they're winning at therapy." The overall thrust of this "advice" seems to be that it's not interesting characterization or good fiction to write characters who already have good self-awareness and the ability to communicate with the people around them. The strong implication of the post was that self-awareness and therapy are boring, so don't put them to paper.
There's another post that's a kind of follow up, talking in a more nuanced way about how characters, like real-life people, may well have extreme difficulty 1) identifying the emotions they're having, much less 2) being able to talk about them, or 3) being willing or feeling safe enough to say it aloud. It's not such an intentionally quelling piece of direction about how to write effectively, but it still comes down on the side of "conflict makes for more interesting reading in the end."
The other implication of "this isn't good writing" is that those kinds of stories do not hold value, and that conflict has a very narrow meaning.
It's true that people grow up in all kinds of situations that affect their understanding of their feelings, much less their ability to communicate them or ask for help. Those folks may struggle alone for a long time before they are in a place where it's safe to slow down and think things through. Some folks may never get to that place, and it's important to read their stories and struggles.
It's true, too, that there are people who are naturally more self aware, who are able to speak up for themselves regardless of any past trauma or any ongoing anxiety disorder or whatever other thing might have otherwise hampered their insight and communication about their needs and desires. Their current success doesn't mean their story isn't worth penning.
Here's what the "don't write it, it's not realistic" crowd and the "don't write it, most people don't have these skills" folks fail to answer: why is it wrong to write and read stories where the characters behave like self-actualized people who love themselves enough to spend the time doing the work getting over their shit, and who love and respect the people around them enough to communicate clearly with them? Why is it wrong for a writer to give a reader a lens into a world where some people reach a point in their life where they don't have to deal with drama, understand why they feel a certain way, and take affirmative steps to solve their problems? Why is it wrong for some writers and readers to want a story where there isn't conflict, and where there is a calm, peaceful ending for everybody involved?
"Conflict's more interesting!"
Maybe, but it also contributes to stress, anxiety, depression, physical health issues, sleep disruption, anger issues, violence, crime, self-harm, and suicide. Acting like everyone ought to be writing conflict instead of healthy communication is racist, ableist, and classist as hell-- pretty mean-spirited, too, if all you care about is the drama. It's also incredibly intellectually lazy.
It's pretty rude to assume you know what all writers ought to write, or what all readers must read.
People write for all kinds of reasons, and people read looking for all kinds of things-- mirrors of their own life, but also windows with views onto something they might not have been able to imagine before reading your story.
Some people have already been through the wringer and did the work, and want to write a world where they can remind ourselves and other people that it's possible to do the work-- even when it's hard-- and end up on the other side of things in a better place. We've been through conflict, and we don't want anyone else to have to go through it, either. We want to share our tools and coping mechanisms and reframing devices so that others who are having a hard time while they are reading have at least one positive view that gives the reader permission. Stories that write about winning at therapy are important, because they say this:
"Go ahead, you're allowed. Acknowledge that what's happening to you isn't fair or healthy. Admit that you deserve better, because you know that the character in this story is like you and you can see clearly for them what's still hard to accept for yourself. Understand that you're not a failure for having strong feelings. Know that it's not selfish to take care of yourself and to read the books/see the therapists/erect the boundaries/take the meds you need in order to feel like life can be better."
Getting better and staying that way isn't boring or unrealistic, and neither is writing about it. One of the hardest stories I ever wrote was a story about communicating about mismatched needs. When it was done, I reread it and saw-- oh, I need to do the thing I just put my characters through the therapeutic exercise of figuring out for themselves. It was embarassing, to know myself better through fiction writing than through therapy-- but the process of writing let me figure out on paper what I wanted to happen. The kick in the teeth of realizing it wouldn't happen was what let me make a hard decision-- that my story gave me permission to make. And then I published the fic, which was more embarrassing because there were several folks IRL who realized what it meant for my offline life. I published it anyway, and few years ago, someone read the fic and commented something along the lines of: "I'm going to therapy and making X decision because of reading this fic."
My uninteresting story about a character telling another character that they needed to talk some things through and get help? It helped someone else. And it was a popular story, because lots of people who read it understood-- the struggle to understand yourself and your needs is one of the hardest conflicts all of us face, and coming out on the other end of it is a victory that we deserve to share with others, in the hope that they'll see a way through too.
So, dearly beloveds-- please be assured that you have at least one writer's permission to write boring, uninteresting stories about people who know how to solve their own problems and put on their own emotional oxygen mask before helping others. I, for one, can't wait to read your story and tell you how much I enjoyed it, and how happy I am that you're sharing that kind of success and the hope it might give to others.
learning from the reblogs of that post that there's a lot of people out there under the impression that "kill your darlings" means "kill your characters" and that's the funniest possible interpretation of that phrase
You would think that the God of Death has no respect for life. However, nothing could be farther from the truth. In fact, out of all the gods, it is the God of Death who has the most respect for life, for all too often have they been forced to watch mortals throw their lives away.
ctrl alt del... the three sisters
Readers identify with characters who are relatable and peppered with imperfections. When a writer crafts believable character flaws, they open the door to interesting conflict, engaging personalities, and ample character development.
A character flaw is a trait that prevents a character from being perfect.
Sometimes this fatal flaw leads to a character’s demise or at least undercuts their character strengths and presents a prominent setback they must overcome.
Any character can have flaws, including a protagonist, antagonist, love interest, confidant, deuteragonist, tertiary character, or foil.
A character’s flaws serve many functions, particularly ensuring that the character is relatable and engaged in inner conflict. Carefully crafted flaws can do the following:
Make the character relatable to an audience of readers or viewers
Present an obstacle that must be overcome during the course of the story
Create character weaknesses that another character in the story can exploit
Create an obstacle that prevents a character from immediately solving a conflict
Set off a character arc that allows a character to grow and change
Provide quirks that distinguish characters from one another and make them memorable to audiences
Emphasize broader themes that are amplified via specific character flaws
Create comedy—from Homer Simpson to Michael Scott, the best comedic characters are hopelessly flawed
In the Thomas Harris novel The Silence of the Lambs (and its subsequent film adaptation by director Jonathan Demme), Hannibal Lecter has what could charitably be called a personality disorder: He is a cannibal and a sadomasochist.
Lecter’s character flaws, however, are somewhat offset by his brilliant mind, which he uses to help the main character, Clarice Starling, apprehend a serial killer tormenting Appalachia.
Lecter is an example of how in fiction, even characters with the most severe personality flaws can embody a degree of three-dimensionality.
The array of possible character flaws is boundless. Here are 12 time-tested character traits that inherently generate conflict:
Perfectionism: A finicky perfectionist is never satisfied. They can rarely accept that a project has been completed, and they rarely accept the finished work of others. Perfectionism is a great flaw for a detective, a doctor, or an office worker.
A know-it-all attitude: An arrogant, self-righteous know-it-all has great potential to fall flat on their face, whether comically or dramatically. High school stories often feature a know-it-all foil to the main character. These archetypes work particularly well in comedy, especially when the know-it-all suffers from a broader lack of intelligence.
An inability to move on from the past: Many police procedurals and superhero stories feature heroes haunted by their past, such as murdered parents or the victim they could not save. This major flaw presents obstacles as they work to solve crimes—but when the obstacles are overcome, the story’s happy ending feels earned.
Laziness: Laziness is a flaw that leads to obvious conflict, some of which can be quite funny. Lazy sloth detectives and doctors can be either hilarious or the source of grave conflict, depending on the tone of your storytelling. A lazy character in a position of authority can generate a lot of tension for your plot.
Physical vulnerability: Some characters suffer from a physical weakness that can escalate into a fatal flaw. Superman’s tendency to wilt in the presence of kryptonite hamstrings him, while the great warrior Achilles was undone by his fabled heel.
Low self esteem: People who fundamentally dislike themselves make for fascinating characters. Jesse Pinkman’s self-loathing leads him down all sorts of dangerous paths in Breaking Bad. On the other end of the spectrum, the young adult author Judy Bloom has crafted gorgeous character arcs from youthful characters, like Linda Fischer in Blubber, who begin their journeys with low self esteem.
Vanity: Vanity is the undoing of many real world characters, and so it also works beautifully in fiction. Politicians, artists, models, and athletes in stories are routinely undone by vanity as they gradually develop a bad reputation. Ordinary people can be wrecked by vanity as well, so it’s a common character flaw in many forms of fiction.
Lust for power: Unbridled thirst for power has undone many a character, from Mr. Kurtz in Heart of Darkness to Frank Underwood in House of Cards. Power is intoxicating, and characters who seek it are both relatable and easy sources of conflict.
Lack of maturity: Many character arcs begin with a person in a hopeless state of immaturity who then grows over the course of the story. Immaturity can also manifest as rudeness, like when a bigmouth makes tactless remarks.
Fear: Common in action dramas and comedies alike, fear—be it cowardice in the face of duty, a specific phobia of spiders, or an irrational fear—is a great character flaw that naturally drives a story.
Hedonism: Some characters cannot resist temptation, whether that involves an illicit drug, food, or a fetish. Sometimes this excessive desire is due to addiction—it’s no secret that many famous protagonists are alcoholics—and sometimes it’s due to a general lack of self-restraint and willpower. For a character like Fyodor Karamazov in The Brothers Karamazov, hedonism and lechery make him both tragically amusing and subtly sinister.
A gruff exterior: Some characters seem initially impenetrable because they are taciturn, standoffish, or even hostile and lewd. Typically these characters house a vulnerable interior beneath their coarse shell. Bringing out that vulnerability and lack of self-worth can be a strong driver of story.
This is accurate also can help when discussing magic with other fantasy magic doesn't always equal fireballs, and everyone has there own thought on how magic in real life works
Linguistic analysis of "magic" is a shoddy Indiana Jones ass rope bridge over useless semantics-infested waters BUT it's a good place to start for like, what a culture means when they say "magic"
"I simply can't bear another minute without you in my life."
"My love for you consumes me."
"I don't even know how to handle the feelings I have for you."
"Nothing will ever keep us apart anymore."
"This heart belongs to you. You can break it or heal it."
"I love you more than words can ever express."
"You are my forever. My future. My one and only."
"Even if the world was ending, I would be happy to be by your side."
"Without you, I am nothing. I love you more than you could ever understand."
"I didn't believe in soulmates before I met you."
"You are the one. My love of my life."
"I wouldn't want to experience one more day without you."
"Without you, I am incomplete. You are my missing part."
"And I love you more each day and it hurts so much not being able to tell you."
"You made me believe in love."
More: Love Confessions Masterpost
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(Feel free to use as many or as few of the prompts to create your character!)
Name: the first letter of your character's name using the day you were born (1-31)
1A, 2B, 3C, 4D, 5E, 6F, 7G, 8H, 9I, 10J, 11K, 12L, 13M, 14N, 15O, 16P, 17Q, 18R, 19S, 20T, 21U, 22V, 23W, 24X, 25Y, 26Z, 27Á, 28Ë, 29Í, 30Ö, 31Û
Hair Colour: your character's hair colour using the month you were born (1-12)
1 red, 2 orange, 3 yellow, 4 green, 5 blue, 6 purple, 7 black, 8 white, 9 blond, 10 brown, 11 grey, 12 multicoloured
Species: your character's species using the month you were born (1-12)
1 sorcerer, 2 witch/wizard, 3 fairy, 4 pixy, 5 merperson, 6 dwarf, 7 angel, 8 demon, 9 jinn, 10 werewolf, 11 elf, 12 spirit
Features: one of your character's main physical features using the the last digit of the year you were born (0-9)
0 scars, 1 tattoos, 2 piercings, 3 freckles, 4 glasses, 5 birthmark/beauty marks, 6 different coloured eyes, 7 curly hair, 8 jewlery, 9 you chose
Weapon: your character's weapon of choice using the last digit of your age (0-9)
0 dagger, 1 batons, 2 staff, 3 war hammer, 4 spear, 5 mace, 6 shield, 7 axe, 8 bow and arrow, 9 sword
Supernatural Ability: your character's supernatural ability using the month you were born (1-12)
1 telepathy, 2 invisibility, 3 shapeshifting 4, mind control, 5 telekinesis, 6 illusionist, 7 teleportation, 8 flight, 9 hypnosis, 10 prophecy, 11 invisibility, 12 time travel
Role: your character's role using the last digit of the year you were born (0-9)
1 protagonist, 2 antagonist, 3 deuteragonist, 4 romantic interest, 5 confidant, 6 foil, 7 the caregiver, 8 the joker, 9 confidant
Occupation: your character's occupation using the day you were born (1-31)
1 smuggler, 2 knight, 3 animal handler, 4 barmaid, 5 pirate, 6 dancer, 7 painter, 8 musician/bard, 9 assassin, 10 gladiator, 11 farmer, 12 hunter, 13 prince/princess, 14 ranger, 15 thief, 16 explorer, 17 alchemist, 18 healer, 19 highwayman, 20 herbalist, 21 sailor, 22 swordsman, 23 writer/playwright, 24 actor, 25 executioner, 26 emperor/empress, 27 astrologer, 28 diviner, 29 guardsman, 30 historian, 31 messenger
(Inspired by: @creativepromptsforwriting)
Can You Scan The Backside Of A DA:I tarot card? I haven't seen what it looks like :3
Why certainly!
I’ve been seeing people wanting larger scans of all the individual cards… the only reason I didn’t do that before is there are a lot of them, haha, but I could do it if there are some people really want to see. I understand, because there’s a lot of detail in the cards and it’s hard to see in the big sets. I was thinking maybe putting up some bigger versions of some of the lesser seen character cards — and some of the ones people don’t immediately recognize as character cards, like Hawke’s. But if people have any particular requests, I can go with that!
(Also I gained 30 followers overnight, so uh… hello?? /nervous wave!!)