This is my Zelda/Link
A Legend of Zelda fan comic I made with a twist đłď¸ââ§ď¸ Happy pride month! (No TOTK spoilers)
19 points
Whatâs your final score? đ
âWhy should rich people pay moreâ because fuck âem
âSo you are okay for paying more when you have moneyâ I am not excluded from âfuck âemâ when relevant
the suffering never ends
by Writerthreads on Instagram
A common problem writers face is "white room syndrome"âwhen scenes feel like theyâre happening in an empty white room. To avoid this, it's important to describe settings in a way that makes them feel real and alive, without overloading readers with too much detail. Here are a few tips below to help!
You donât need to describe everything in the sceneâjust pick a couple of specific, memorable details to bring the setting to life. Maybe itâs the creaky floorboards in an old house, the musty smell of a forgotten attic, or the soft hum of a refrigerator in a small kitchen. These little details help anchor the scene and give readers something to picture, without dragging the action with heaps of descriptions.
Instead of just focusing on what characters can see, try to incorporate all five sensesâwhat do they hear, smell, feel, or even taste? Describe the smell of fresh bread from a nearby bakery, or the damp chill of a foggy morning. This adds a lot of depth and make the location feel more real and imaginable.
Have characters interact with the environment. How do your characters move through the space? Are they brushing their hands over a dusty bookshelf, shuffling through fallen leaves, or squeezing through a crowded subway car? Instead of dumping a paragraph of description, mix it in with the action or dialogue.
Sometimes, the setting can do more than just provide a backdropâit can reinforce the mood of a scene or even reflect a theme in the story. A stormy night might enhance tension, while a warm, sunny day might highlight a moment of peace. The environment can add an extra layer to whatâs happening symbolically.
The bookstore was tucked between two brick buildings, its faded sign creaking with every gust of wind. Inside, the air was thick with the scent of worn paper and dust, mingling with the faint aroma of freshly brewed coffee from a corner cafĂŠ down the street. The wooden floorboards groaned as Ella wandered between the shelves, her fingertips brushing the spines of forgotten novels. Somewhere in the back, the soft sound of jazz crackled from an ancient radio.
Hope these tips help in your writing!
You would think that the God of Death has no respect for life. However, nothing could be farther from the truth. In fact, out of all the gods, it is the God of Death who has the most respect for life, for all too often have they been forced to watch mortals throw their lives away.
How to keep making ttrpgs? I just made my first one+ a couple game jam entries and i feel like i hit a rock , all i have is a vague idea, what do i do?
aw well i'm so happy you made a bunch of games and want to keep making them!
there are multiple answers to this, but mine is: take a break! i had on-and-off ttrpg burnout last year, and forcing it never helps. so i used that burnout time to get into a new hobby i've been meaning to try for forever: fighting games! now i go back and forth between writing my games and getting better at guilty gear! i'm even trying to learn a new type of controller?? it's real fun. on top of that, seeing other types of game formats is a great way to get new ideas!
and some days i just chill with my partner and my pet reptiles. REST is so important. not as a way to work more in the future, but just for its own sake.
the ttrpg design flow will be back soon enough. after HEXFALL and Caltrop Core, i was like 'idk what other kind of games i wanna make. have i done everything i can do here?' but sure enough, i got the idea for EMERGE8, an entirely new SRD, then got the idea for TANK!, Decadent Salvo, and more.
tl;dr don't force it. take a break and your brain will be itching to give you fresh new ideas soon enough!
Yusuf ibn Ibrahim ibn Muhammad Al-Kaysani,
Proud Citizen of the Zirid Dynasty: Part 2
Ok, so now we can confidently say that the Zirid Dynasty makes sense as the homeland of Yusuf. I was going to get straight into the history of the Zirid Dynasty but honestly, there's nothing straight about this blog. I wrote one line about the city of Kairouan being founded by the Umayyad's on the site of a former Byzantine outpost and came to the conclusion that some more context couldn't hurt. Let's zoom back out for a minute and get a feel for some of the regions historic context, it's relationship with "Italy", and also get some context for "the Franks" feeling of entitlement towards the Levant.
Keep your eye on the city of Carthage as we go, that's modern day Tunis. Phoenicians founded the city in 814 BC and it became the centre of the Carthaginian Empire. Carthage was the trading hub of the Ancient Mediterranean and was an incredibly rich city.
This is probably where a textbook would start, ignoring the Amazigh peoples that inhabited the region for at least 9,000 years before the Phoenicians sailed up the coast. We'll come back to that another day. For now, have a look at Phoenicia itself on the map. Doesn't that region look familiar? People sailing around the Mediterranean and claiming other parts of it was nothing new in 1096 AD.
The rise of the Carthaginian Empire and the rise of the Roman Empire brought them into conflict. This lead to the Maghrebi region of the Carthaginian Empire becoming the Roman province, Africa Proconsularis.*
*This link is not objective and contains blatant historical bias but it was the most accurate, least biased one I could find.
In the 4th century Christianity began to spread throughout the Roman Empire after Constantine I co-signed the Edict of Milan. He was the first Christian Roman Emperor, and he founded the new Roman capital city, Constantinople (now Istanbul not Constantinople).
Christianisation was messy and complicated. There was a rich diversity of indigenous religious beliefs throughout the regions beforehand, despite the uniform picture painted by the term "pagan", and the early adoption of Christianity was varied in its sincerity. But that's a whole other story. It seemed relevant to note that it's rarely ever as simple as "us" and "them".
After the fall of the Roman Empire in the 5th century, Africa Proconsularis became the Kingdom of the Vandals. Note that the Eastern Roman Empire (the Byzantine Empire) was still going strong. The fall marked the beginning of the Middle Ages, also known as the "the Dark Ages".
The Kingdom of the Vandals was conquered by the Byzantine Empire in the 6th century, when it became the Exarchate of Africa. The Byzantines held it until the Muslim conquest of the Maghreb in the 7th century. (Why yes indeed, those are both just links to Wikipedia. The other articles I could find were all a mess. The wiki entries at least acknowledge the existence of the regions indigenous peoples and both entries have referenced sources.)
As the Byzantine Empire expands and contracts during the Middle Ages you can see that it extends as far west as Carthage and southern Spain in the 6th century, that it includes Anatolia and the Levant in the 5th and 6th centuries, and that it recovered a portion of Anatolia and the Levant in the 12th century following the First Crusade.
In the 7th century Islam spread throughout the Arab peninsula, (the prophet Muhammad lived from 571-632 AD). Over the course of the next few hundred years Islam spread from the Arabian peninsula as far west as the Iberian peninsula and as far east as northern India.
By the late 7th century "Tunisia" was part of the Umayyad Caliphate. The caliphate mostly kept existing governments and cultures intact and administered through governors and financial officers in order to collect taxes. Arabic became the main administrative language. Non-Muslim subjects paid a special tax. Although many Christians migrated out of the region following the Muslim conquest there was a sizeable Christian community up until possibly as late as the 14th century.
And here we are, we've reached the 10 image per post limit so we'll finish working our way up to the 11th century next time!
Hopefully, dear reader, this gives you a slightly richer sense of the First Crusades historic context, some sense of "Tunisia's" historic cultural influences, and a sense of "Tunisia's" significance within the wider Mediterranean world.
maps: 1, 2, 3, 4
Proud Citizen of the Zirid Dynasty: Part 1
Hi everyone and happy Wednesday! Post Two of new series!
This section comes from The Emotional Thesaurus by Ackerman and Puglisi.
Definition: feeling upset or disturbed, a state of unrest
Physical Signs:
reddening of the face
a sheen of sweat on the cheeks, chin, and forehead
hands moving in jerks
rubbing back of the neck
patting pockets or digging in the purse, looking for something lost
clumsiness due to rushing (knocking things over, bumping tables)
a gaze that bounces from place to place
an inability to stay still
jamming or cramming things away without care
abrupt movement (causing a chair to tip or scuff the floor loudly)
flapping hands
becoming accident prone (bashing one's hip on a desk corner)
dragging hands through hair repeatedly
forgetting words, being unable to articulate thoughts
backtracking to try and undo something said in haste
adjusting one's clothing
avoiding eye contact
a wavering voice
not knowing where to look or go
guarding one's personal space
taking too long to answer a question or response
throat clearing
overusing ums, ahs, and other verbal hesitations
turning away from others
a bobbing Adam's apple
pacing
making odd noises in throat
rapid lip movement as one tries to find the right things to say
flinching if touched
minimizing another's compliments
fanning self
unbuttoning a top shirt
tugging at a tie, collar, or scarf
Internal Sensations:
excessive saliva
feeling overheated
stiffening air on the nape of the neck
light-headedness
short, fast breaths
sweating
tingling skin as sweat forms
Mental Responses:
mounting frustration that causes thoughts to blank
compounding mistakes
a tendency to lie to cover up or excuse
anger at oneself for freezing up
trying to pinpoint the source of discomfort
mentally ordering oneself to calm down, relax
Cues of Acute or Long-Term Agitation:
flight response (looking for an escape of fleeing room)
snapping at others, or adopting a defensive tone
scattering papers and files in a frantic search
May Escalate To :
Annoyance
Frustration
Anxiety
Anger
Cues of Suppressed Agitation:
changing the subject
making excuses
joking to lighten the mood
staying busy with tasks to avoid dealing with the source of emotion
shifting attention to others, putting them in the spotlight
wishing all artists a very sincere "get weirder with it" this coming year
Just to make things a bit more interesting
âWater stains from flooding
âWithered down machinery resulting from weather
âTorn fabric caught on spikes
âAttempting to find a hiding spot, only to turn around and find the skeleton of the last person who tried to hide there
âExpecting to see spiders and other bugs, only for them all to scurry away as a new presence enters the room
âFog slithering in through holes in the walls or open windows
âStepping on the dead, crunchy leaves of plants that started growing inside
âThe characters knowing the floorboards will creak, so they try really hard to keep quiet as they travel. Make them all freeze when they hear something else coming at them and decide if they should stand still to keep from attracting any more attention or if they run for their lives
âThe wallpaper and paintings on the wall torn off and scattered against the floor, leaving the walls barren and lifeless
itâs all about how you describe it! Find things that get under peopleâs skin (bugs, snakes, certain sounds, etc) and connect them to whatever youâre trying to make creepy