Me Gongaga Monday
Hey! Can I ask you if there are games or wips with the 'Enemies to lovers' trope? I'm just a sucker for it honestly
Thanks in advance!
Here are some of the IFs we were able to find! For some games, the RO for that trope has not been introduced yet but will be, and for some it may not be a full blown enemies but dislike very much but may not murder/harm.
If anyone knows of additional suggestions for this category, feel free to message us and we’ll update and add to this post!
180 Files: The Aegis Project by @scribble-games
A Mage Reborn by @mage-parivir
Attollo (depending on who you side with) by @attollo
Blood Moon by @barbwritesstuff
Citadel by @bouncyballcitadel
Choice of the Deathless by Max Gladstone
Crème de la Crème by @hpowellsmith
Ebon Light by @underbliss
Greater than Gods by @greaterthangods
Greenwarden by @fiddles-ifs
Hollowed Minds by @shai-manahan
Into The Shadows by @wynnakang
Oathbreaker (VN) by @larkylabs
OFNA: Birds of a Feather by @ofna
Project Hadea by @nyehilismwriting
Royal Affairs by @hpowellsmith
Sentinel by @nyehilismwriting
Serpentine by @serpentineif
Spellbound: A Ghost Story by CorvusWitchcraft
When Twilight Strikes by @evertidings
The Eight Years Revolution by @eight-years-revolution
The Exile by @exilethegame
The Fog Knows Your Name by Clio Yun-su Davis
The Soul Stone Wars by @intimidatingpuffinstudios
Virtue’s End by @crimsiswrites
Up & Coming (no demo yet!)
Legend of a Savior by @legend-of-a-savior-if
Made of Magic and Blood by @madeofmagicandblood
Surveyor by @joyfulbeegaming
Wolfwater (can romance villain) by @wolfwater-games
✨ Zhongli’s event is here so like/reblog to boost your luck ✨
Mr. Mint ( ͡° ͜ʖ ͡°)
A Skyrim concept I find fascinating and terrifying to think about: the idea of the Dragonborn’s Voice abilities growing far, far beyond what we see them achieve in-game.
You’re jumped by a wolf on the road, but all you do is turn your head and say ‘krii.’ The beast crumples in mid-leap. A bandit ambushes you, thinks you’re easy prey - but you stand motionless, stare at them. ‘Krii lun aus,’ and they drop to their knees, gasping for breath as their life essence trickles away until they’re still. You don’t even need to raise your weapon.
A crime or a misunderstanding lands you in jail. Feim. You pull your wrists through the chains and step through the bars. Finally home after a long day of fighting, you mutter feim and step out of your armour, letting it fall through your body and clatter to the ground.
Storm Call. With time, with practice, you learn how to control the lightning completely, so that it no longer strikes your allies. You can choose exactly when and where it hits, scorching the life from your enemies with surgical precision. There’s nowhere for them to hide.
Fus ro dah. The Shout tears up trees at the root, sends dragons smacking into mountainsides, rips buildings to their foundations.
Dragon Aspect. As your connection to the dragon souls inside you deepens, you notice that you’re not just growing ethereal armour. You can rip apart rock with the ghostly talons that shimmer around your fingers. You can lash people to the ground with the tail. And then the day comes when you stand at the edge of a cliff, breathe in deep, spread the shining wings - and take flight.
You barely need to catch your breath between Shouts anymore. You ghost around the battlefield, turning ethereal when your enemies attack and then - wuld nah kest - rushing in to strike the moment you blink back into existence. You freeze half of them solid with Ice Form and turn around to burn the rest to ash with a long, long jet of fire from your mouth.
What I’m saying is, the Dragonborn is an unstoppable force of nature, and I wonder how much effort it takes for them to keep all that power under control.
A Skyrim concept I find fascinating and terrifying to think about: the idea of the Dragonborn’s Voice abilities growing far, far beyond what we see them achieve in-game.
You’re jumped by a wolf on the road, but all you do is turn your head and say ‘krii.’ The beast crumples in mid-leap. A bandit ambushes you, thinks you’re easy prey - but you stand motionless, stare at them. ‘Krii lun aus,’ and they drop to their knees, gasping for breath as their life essence trickles away until they’re still. You don’t even need to raise your weapon.
A crime or a misunderstanding lands you in jail. Feim. You pull your wrists through the chains and step through the bars. Finally home after a long day of fighting, you mutter feim and step out of your armour, letting it fall through your body and clatter to the ground.
Storm Call. With time, with practice, you learn how to control the lightning completely, so that it no longer strikes your allies. You can choose exactly when and where it hits, scorching the life from your enemies with surgical precision. There’s nowhere for them to hide.
Fus ro dah. The Shout tears up trees at the root, sends dragons smacking into mountainsides, rips buildings to their foundations.
Dragon Aspect. As your connection to the dragon souls inside you deepens, you notice that you’re not just growing ethereal armour. You can rip apart rock with the ghostly talons that shimmer around your fingers. You can lash people to the ground with the tail. And then the day comes when you stand at the edge of a cliff, breathe in deep, spread the shining wings - and take flight.
You barely need to catch your breath between Shouts anymore. You ghost around the battlefield, turning ethereal when your enemies attack and then - wuld nah kest - rushing in to strike the moment you blink back into existence. You freeze half of them solid with Ice Form and turn around to burn the rest to ash with a long, long jet of fire from your mouth.
What I’m saying is, the Dragonborn is an unstoppable force of nature, and I wonder how much effort it takes for them to keep all that power under control.