Honestly be pretentious as fuck about the stuff you create. Do a press release for your fanfic updates. Do a Q&A about your webcomic. Make fake merch designs for your OCs. Commission "official" book covers. Very few of us will ever get to a stage where something we've created Makes It Big but even if you have an audience of 5 people plus a shoelace fucking indulge yourself and pretend!! It's the only way to live!!
Would anyone be interested in a Twitch stream Friday?
If so, what times work best for people? Would you rather see a beginner Twine/IF tutorial or more in-depth UI design/coding? (I may experiment more with writing streams in the future, but for now I think coding/tutorial focused stuff works better for streaming)
People love to talk about the immortality of the machine, but I'm a mechanical engineer, so I know they delude themselves. Most machines are far more mortal than flesh.
How long does a machine last? A car is a very solid machine, expensive, precision designed, and you're lucky if you get more than three decades out of them.
Your enemy is not the flesh. It's entropy. It's the death knell of the energy imbalance. If you want to live as a complex machine you will, by necessity, generate a great deal of entropy until your machine breaks irrevocably.
You want to be immortal? Then don't worship the machine, worship the stone, the forest. Seek that which is either simple enough to never know death or diffused enough to accept every death.
It’s been a while, so I thought I’d update and expand on my previous list of favorite interactive fiction works in progress!
Did anybody ask for this? No. Am I making it anyway to satisfy my obsession for list making? Maybe. Anyways, recommendations under the cut! Damn this got long…
(Updated 9/5/22)
Keep reading
Nobody:
Particle Physics: “hey what if we made up words that made it read like you were having a stroke at first glance”
Play the game HERE. Please RESTART the game as old saves will not work.
New to this update:
Edited version of Part One - around 20K words of extra content in Part One;
Chapter Four;
Dealing with the aftermath of Virion's arrival;
Making plans to secure your safety;
Saying goodbye to your family;
Boarding a ship;
Dealing with conflict;
More conflict?;
Spending time with your chosen RO or friend;
Lock in your romance with Prince Irus;
Smooch your chosen RO;
Discover the Nomad Tribe;
Escape a sinking ship;
Reunite with your old friends.
Chapter Four Word Count: 46 909 words. Total Word Count: 246 442 words.
Other things of note:
New, fancy chapter header font and accompanying adornments;
Removed the passive/aggressive stat;
The game will be extended to twelve chapters - instead of three parts, there will now be four parts of three chapters each;
There is an apk version of the game available for android users;
Chapter Four is very bare bones at the moment. I will be going back to add extra content when I start edits.
Remember to report bugs to me via the bug form in the game or you can report them to me here on Tumblr.
If Baiae is underwater then pour one out for Apulia and Venice I guess 😔🙏
Baiae is a real place, an ancient Roman settlement currently underwater, so worry not, both Venice and Apulia are alright in the Rose's world.
Baiae was known to be one of the most opulent resorts of the old empire. Here are some of its ruins. A pity we'll never see it in its former glory.
Django (Sergio Corbucci, 1966)
Hi! Hi!
So, the update is out. Details are on the WIP post at the COG forum.
Thanks for the love and support!
“A moment of patience in a moment of anger prevents a thousand moments of regret.”
— Ali Ibn Abu Talib