If you are writing a book/story that takes place in another world, I have provided for you the complete world building checklist to ensure that you know your world inside out.
Economy A. Currency B. Poverty rate/line
Government A. Crime & Legal System B. Foreign Relations C. Politics D. War
The Land A. Physical & Historical Features B. Climate C. Geography D. Natural Resources E. Population
Society & Culture A. Arts, Entertainment, & Recreation B. Architecture C. Calendar D. Daily Life. E. Diet F. Ethics & Values G. fashion & Dress H. History I. Dining Customs J. Education K. Language L. Gestures M. Manners N. Meeting & Greeting O. Religion & Philosophy P. Social organization
Magic A. Magicians B. Magic and science C. Magic & Technology D. Rules of Magic
Technology C. Technology D. Medicine D. Transportation & Communication you're welcome <3
Fell free to reblog and fill it out if you want. I am curious to see the worlds in my fellow writers heads.
Follow me @leisureflame for more posts like this!
post-magic
around the corner
geometry
antlers
display
ginger
divine will
mitochondria
carapace
amazement
spouse
uprising
guard
taking control
local birds
a version of you
her
aftermath of the heartbreak
preacher
last fragments
bioluminescence
eastern
generational trauma
moss
squabble
oven
abandoned laboratory
young president
charlatan
softened memory
the other life
adapted from <Writer's Craft> by Rayne Hall
Suspense
Show your characters gearing up, readying themselves.
The pace is slow, the suspense is high (use suspense techniques)
Provide information about terrain, numbers, equipment, weapons, weather.
May have dialogue as the opponents taunt each other, hurl accusations, or make one final effort to avoid the slaughter.
Don't start too early - we don't need to see the hero getting out of bed, taking a shower and having tea.
2. Start
Fighters get into fight stance: knees slightly bent, one leg forward, abdominal muscles tensing, body turned diagonally, weapons at the ready.
Each side will usually try to be the first to strike, as this will give them advantage.
The movements in this section need to be specific and technically correct.
3. Action
This section may be quick or prolonged. If prolonged, no blow-by-blow descriptions are needed.
Focus on the overall direction of the fight
Make use of the location to make characters jump, leap, duck, hide, fall, etc.
Mention sounds of weapons
4. Surprise
Something unexpected happens: building catches fire, a downpour, relief force arrives, staircase collapses, bullet smashes into the only lightbulb and everything goes dark, hero losses his weapon, etc.
Add excitement, raise the stakes.
5. Climax
Both sides are tired and wounded
The hero is close to giving up, but is revived with passion
Move to the terrain's most dangerous spot: narrow swining rope-bridge, a roof-edge, sinking ship, etc.
Don't rush the climax! Hold the tension
6. Aftermath
The fight is over: bes buddies lying dead, bandaging, reverberating pain, etc.
Use sense of sight and smell
The hero may experience nausea, shaking, tearfulness or get sexually horny
Fight scene length
Historical/adventure/fantasy: 700-1000w
Romance: 400-700w
May Prompts 🌺
Word prompts to use for doodling or writing
strawberries
adventure
golden hour
lake house
picnic
mayflower
nostalgia
homecoming
juice box
farmer’s market
morning light
birdsong
drive-in theater
island
photographs
riptide
coffee-to-go
tree house
instrument
cerulean
porch
animal shelter
lemonade
potted plant
spirit
milkshake
orchids
field
petrichor
sketching
memory lane