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Inktober day 22: in everyone's garden #inktober #inktober2016 #inktoberchallenge #ink #inking #draw #drawing #illustration #gnome #gnomes #art #artistsoninstagram #artistsontumblr #halloween
Trying to figure out light and shadow... and everything in general in this drawing. Turned out to be better than I expected it to. If I had worked a little bit more on this, it could be Rey from Star Wars
I got the opportunity to do the end credit animations on Powerpuff Girls…just did something fun and quick. Eusong helped with compositing! thanks Nick Jennings and Bob Boyle!
@curdalert, asked me a few weeks ago, “How do you approach figure drawing?” While this isn’t really figure drawing in the traditional sense. This is just me trying to show how I see the human form, how I simplify things for myself to understand it enough to move past all the bullshit and difficulty of drawing. I’m by no means an expert on anatomy. I don’t know all the ins and outs of every damn bone, ligament or muscle. It’s all too much. A lot of this I learned from sifting through tutorials and browsing the internet. But figure drawing itself in the traditional sense is more about capturing the form. The force and flow of a pose. But I do keep a lot what I’m showing here in mind when I’m drawing from memory. I should however be doing a lot more life drawing, which is like zero at the moment. What I’m showing here can help de-mystify the human form a bit. So basically, this little tutorial I threw together is really about these 3 SHAPES and how everything is a mix of those 3 shapes. No magic. No abiding by rules of how many heads fit into a body. It’s all just shapes. Hope this helps. If there’s anything else you’d like to know, please send me more questions and I’ll do my best to answer them :)
Note: This tutorial was created in 2007 for my personal website. Some small tweaks have been made since then, but nothing too significant. In this 10-step tutorial, I’ll teach you how to create a “sprite”, which is a stand-alone two-dimensional character or object. The term comes from video games, of course.
Creating pixel art is a skill I picked up because I needed graphics for my games. After a lot of practice, I became kinda handy with it, and started to see it more as actual art rather than just a tool. These days, pixel art is quite popular in game development and illustration.
This pixel tutorial was created many years ago to teach people the basic concepts behind pixel art, but I’ve streamlined it a lot since its first incarnation. There are other pixel tutorials around, but I find them to be overly-complicated and too wordy. Pixel art is not a science. You should never have to calculate a vector when doing pixel art.
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Quick Kara Danvers sketch from the season finale… I NEED TO KNOW WHAT HAPPENS NEXT
(i still can’t shadow properly, but i liked the result of her blouse) (not sure if it’s bc i just watched civil war, but she kinda reminds me of Sharon Carter XD)
If you ever want to draw your gemsona but you’re stuck on how to get a color pallet from their gem, I recommend using one of these sites:
(You can upload an image or paste image url)
(You can paste an image url)
(Can only upload images from computer)
If you guys know of any others, feel free to link them, these are just the two I use the most.
Personal blog where I share art tutorials I find on this website and occasionally, maybe, something I might do.
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