How many Skill Points do I need to finish Episode 6? Thank you đ
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Earthquake in Philippines
Hey Lynn, sorry to bother but does anyone know how old the SLBP lords are?
Itâs all speculation & pulling clues from routes to try to map out ages. None of their ages are directly stated, I think to make it easier to self insert & play around with the suitors ages to your liking in your imagination.Â
((None of what is stated below is based on their historical age differences. This is only what Iâve inferred from playing SLBP.))
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According to Saizoâs route, MC is at least 20 (or early 20s). She explains an event that happened to her when she was around 5 years old & later in the route it is said that event happened over 15 years ago. Shingen has said in a few event stories that MC & Yukimura are close in age, so she may be closer to mid-20s.
Saizo & Yukimura are 4 years apart; Saizo is 4 years older. They met when Yukimura was 10 & Saizo was 14. In an event story, Yukimura said they have known each other for 16 years. That puts Yukimura at 26yo & Saizo at 30yo.Â
It is said several times that Masamune & Yukimura are the same age. Masamune is 26yo.
Shigezane is a few months-one year younger than Masamune. Shigezane is 25yo.
Shigezane teased MC in route by saying if Kojuro had been her father, he would have been a teenage dad, implying Kojuro is at least 13 years older than MC. Kojuro is likely in his mid-30s.
I donât remember if it was an event story or an MS, but I read that Inuchiyo is 6-7 years older than MC (she said she was about 7 when they met, Inuchiyo was around 13), putting him around 26-27 years old.
Mitsunari is said to be younger than MC. He is the only one expressed as being younger than her. This likely puts him at 19 or very early 20s.Â
In an event story, MC was told it will be good for Ieyasu to have someone his own age around him. Heâs the second youngest suitor, in very early 20s most likely.Â
Shingen & Kenshin are the oldest, but no hints as to a range is given that I recall. I just imagine late 30s for Kenshin, early-mid 40s for Shingen.Â
All we really know about Mitsuhide is that heâs older than Nobunaga. There was an event story where he was briefly worried about his age, so I assume once these men hit 30 they all start seeing themselves as âold.â My best guess is Mitsuhide is in his late 20s or early 30s, Iâm leaning more toward early 30s for him.
Hideyoshi is depicted as being older than Inuchiyo, as for how much, I never read a mention of specifics in the game, but I assume it isnât more than a year or two at most.
I donât recall reading any specific hints regarding Nobunagaâs age, but I know heâs younger than Mitsuhide & likely older than Hideyoshi, which probably puts him around 28-29yo.
TL;DRÂ
Mitsunari ~19-20
MC/Ieyasu early 20s
Shigezane 25
Masamune/Yukimura 26
Inuchiyo 26-27
Hideyoshi 27-28Â
Nobunaga 28-29
Saizo 30
Mitsuhide 31-33
Kojuro 33-35
Kenshin late 30s
Shingen early 40s - ?
Thank you for all the support guys!!
Three Great Unifiers
Please reblog only. Enjoy!
Though âwriting skillâ is often used to refer to all aspects of story crafting, it can be divided into âstorytelling conceptsâ and the âactual writingâ. Addressed in the previous post: Writing vs Storytelling Skills (link embedded), now Iâm here to tell you how to work on that specific storytelling skill.
1. Read a variety of books. Various authors, various genres, the more you expand your examples the better. Variation of reading means youâll be exposed to more ideas, more ways of thought, more storytelling patterns, more everything that you can critique and help make decisions on how your own stories will unfold. Even take up books you may not like. Give them a chance, and if you still donât like them then at least be able to explain why.
2. Learn genre expectations (and that tropes arenât bad). Genres exist to classify stories into familiar concepts. Sometimes, novice writers try to throw out genre ideas because theyâre all âclicheâ or they want âsomething differentâ, yet they fail to grasp why those patterns exist in the first place. Familiar storytelling concepts (tropes) can be cliches, yes, but more often they fulfill one or more of these requirements:
A way to fast-track info to the reader without having to explain every ounce of meaning (Color-coded symbolism, character archetypes, etc.)
To create a familiar base, allowing for further growth of the concept with less time than it would have taken to set up something new.Â
Promises to fulfill a certain type of story (You canât say you want to write a romance, but with no romance)
Those things only become cliche when executed poorly or if they cause predictability when the story is trying to rely on unpredictability. A story full of tropes is not automatically a bad story. Writing in a way that subverts expectations well requires having a strong understanding of the genre youâre trying to twist. A genre is a promise of a specific type of narrativeâ you canât just throw it out the window and expect readers to be satisfied. Itâs fine to write cross-genre or mess with tropes, but be wary of it coming from a place of âitâs all the same so Iâm going to do it completely different!â.
By learning genre expectations, you can gain that knowledge that lets you subvert better, or the knowledge to play into it better. You can figure out where the true heart of the stories are and why readers care. You can figure out how to write in a genre that works with your personal goals and desires for the story.Â
3. Learn best practices for different storytelling mediums. âI saw this awesome scene on TV and I want to write it in my story, so I imagined how itâs going to play out and itâll be perfect!â No, it wonât, because what works in visual media isnât the same for books and what works in your head isnât a clear idea of how it would work on paper. (link embedded)
TV, and other forms of visual media, are presented very differently than the written word. They can rely on music, camera angles, subtle background eventsâ and endless list of things that writing cannot replicate and isnât made to. Becoming a better storyteller means learning the strengths and weaknesses of different media so you can tailor stories to best fit how theyâll be told. The imagination is similar to visual media, but better and worse. Better, because you can learn over time how to tailor your imagination for the written word. Worse, because it can create unrealistic expectations and is harder to look past.
Itâs natural to want to mimic what you see in other forms of storytelling, but one of the most important things a writer can learn is to get over the fact that they canât translate ideas in every situation. Itâs fine to be inspired by other forms of storytelling and what your imagination creates, but donât become a slave to the unrealistic expectations. Learn to work with the paper, not against it.
4. Stress test plot ideas to catch issues before they become a problem. While this isnât going to always work and there will still be times that you have to adjust in the middle of things, stress testing your ideas can help teach you where you keep going wrong so you can work on fixing it. There are two main things to keep in mind when doing this:
The plot structure (link embedded): Overarching plot concepts should fit into a specific structure. The structure can have small variations, but there should be an average line of best fit that naturally overlays against the story. The higher your skill, the more you can mess with the lines and have it not blow up in your face.
Plot is essentially cause-and-effect (link embedded): The events of a plot should be a relatively smooth slide from start to finish. Not âsmoothâ as in âno conflict or tensionâ, âsmoothâ as in âlogically glides from one point to anotherâ. Make sure you can connect the dots.
If you catch and fix enough of your own mistakes then you can start teaching yourself not to make them.Â
5. Critique the storytelling of others. What did you like? What didnât you like? What choices did the writer make and what were the consequences of those choices? Iâm going to repeat that last one again because itâs one of the most important things a writer can learn: Every story is made from a set of choices and those choices have consequences. Not all bad, not all good; itâs a neutral term that just refers to outcomes. One of the biggest separators of storytelling skill is how well a writer can work with the natural consequences of their choices.Â
When you critique others, you look at those consequences and weigh them against what you consider to be a âgood storyâ. While a writer can only critique at a close level to their skill, the more they critique, the higher skill climbs, and the better they get. To become a better storyteller, you should get used to tearing otherâs, and your own, work apart. It can help to keep a journal or some kind of record of critiques, since writing thoughts down helps bridge the gap between the mindâs assumptions and reality (just like the bridge between an imagined scene and actually writing it down).
6. Brush up on literary concepts. Theyâre not just for English class! While some are more technical in nature, there are plenty of storytelling-inclined literary techniques that gaining a better understanding of can improve your own work. Also, literary concepts are just tropes that happen to apply to âwork of literary meritâ. Theyâre not fancy or pretentious to includeâ just study and practice them well so they work with your story rather than against it. (Study tropes too!)
All that said, thereâs no such thing as a âperfect storytellerâ. Brushing up on storytelling skills isnât about being perfect, itâs about getting better relative to where you were before (and potentially helping close the gap between writing and storytelling skills).Â
Keep writing, keep practicingâ keep storytelling.
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A "Samurai Love Ballad Party" fanfiction
Summary:
His heartache came from the fact that he didn't ask for this upcoming war to happen; and yet, just because two of his most important persons decided one cannot live with another under the same sky, he found himself forced to choose sides and fight against his former friend.
Slightly based ON REAL HISTORY. How this young lord must have felt when he found HIMSELF on the other side of war against his close friend. One-shot (possibly out of many).
âTotalitarianism begins in contempt for what you have. The second step is the notion: âThings must changeâno matter how, Anything is better than what we have.ââ
â Hannah Arendt, âInterview with Roger Erreraâ, The New York Review of Books (26 October 1978)
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Seasons in Japan
Gonna start a post with blank memes. Please add any you have on hand and reblog to spread them.
âThose poor boysâ
âShe deserves to be punished too.â
âIâm not saying I support rape, but-â
âSorry to say - she deserved it.â
âShe put herself in harmâs wayâ
âBut if she was fingered, then thatâs not rape.â
âShe ruined their lives.â